Understood that. I was just a little bit irritated that there’s no “success” message…maybe you can add a verbose output checkbox or something like that in the next build.
I’m a little blur on this matter. But i’ve run the manifest check app and a couple of add-ons had the correct “builder” : “Microsoft Flight Simulator 2024” added on the manifest.
The question now is do i have to manually amend the content.xml or i just leave it be? Cause i have multiple duplicate addon entries on it.
Fair warning to anyone attempting to insert builder designation or to run the Manifest checker.
It seems a few scenery add-ons with the builder line added change while fixes the duplicated content.xml entry, it will cause missing ground texture, missing flood lights or bugged LOD.
Its only removing the builder entry on the manifest json of the scenery that i got most of the missing textures back. And I’ve double checked sadly the content xml had a reentry of the same scenery.
Its either the scenery maker has to recompile and publish the scenery to get it properly working for msfs 2024.
Current workaround is to manually remove the duplicate entry on content xml. Adding “builder”: “Microsoft Flight Simulator 2024” specifically on each community add on manifest json causes some potential issue.
Was just meant to assist if there are a lot of addons and on your own risk. you can let it create duplicates, maybe at some point the file will implde or whatever happens… its MSFS 2024 … there are a lot of stranger things happen…
But i think there is someething “more” going on with the complete stuff of packages, streamedfolders, official2020, official2024, vfs folder etc … i think just simple as the content.xml has worked in 2020 would be to simple … just a feeling … fs20-airport-whatever-A, fs24-airport-whatever-A… same packages multiple times in the libary … its weired, and thats the point where i think someone did something strange with the idea behind …
For my case the terminal building is a giant colorless block that only spawns the terminal in full if u go pretty up close to it like face up close. Couple with odd ground texture.
Got to replicate the issue.