Here some pictures with new 2048x2048 textures. For the moment looks crisp enough, but the future version will be 4096x4096.
She shur looks purdy
Absolutely beautiful…
I was just thinking how amazing it would be to have the Hustler in game. I’m a HUGE cold war military aviation freak, so this is gonna be amazing!
Oh man I cannot wait!!! Looking great so far!
Hi,
Can’t wait either.
What a cool aircraft. Had a Revell plastic model when I was a kid and later actually got to see a real one at Carswell AFB at their open air museum in the late 1980s when I was a student pilot in Fort Worth, TX.
funny how something so old still looks futuristic in a way, a bit like the XB-70.
Right? Many of the aircraft designs of that era are. The Hustler, the XB-70, the F-104 and others all look like a bunch of futuristic spaceships. And all of them are insanely fast. It’s telling that they had to use Hustlers and Starfighter as chase planes for the XB-70.
Will you be rendering the curved-down wingtips. The wings had a complex shape on the leading edges out to the tips.
Looks like you’re talking about the leading edge camber across the whole wing?
Yes I know, the model has to be improved, not only the wings, but also the gear bays, the tail, and other parts. As for the tail I just added the cannon and the “flexible” shells.
Not the final version of it, but better than the simple cylinder I made on my previous model!
…never get too near behind a B-58!
I love adding details that to me make one feeling what could be the life inside the real plane.
Look at the pulley with the wire used to transfer documents or whatever (small enough)
from one crew member to others…
I fixed some big mistakes on side-panels, and added other funny things.
Many animations are now working, and flying the airplane starts seeming something serious now,
but the work to do is still huge.
Thank you @Airmax514 for bringing this gorgeous bit of history to life once again!
Also, an interesting watch: https://www.youtube.com/watch?v=251TpqHPV8E&t=981s
Yeah thanks, Found And Explained has beautiful videos and always shows spectacular models of the planes he is explaining… some images of the B58 model are mind-blowing! Especially the last image of the B-58 on a wet runway. It is definitively a challenge to reach such level of realism for a plane model. And very interesting informations too.
Now dealing with escape capsule… not finished yet but quite improved from previous version I think, many details added and improved smoothness and poly-count.
Looks fast even when on the hard stand
Did the B-58 and the XB-70 share the same ejection capsules?
No, as you can see the two capsules shared the same concept, but they were quite different. XB70 had a more “squared” shape, and looks more sturdy, with only 2 clamshell parts moving the opposite way, while th B58 had a 4 parts clamshell, resembling more an egg than a squared object, and all the 4 sectors of the frontal closure came down from the top.
As soon as I will finish modelling the capsule I will post a video with the encapsulation sequence, that you can compare with the one of the Valkyrie that I posted on XB70 threat.
But my favorite escape system was the one installed on the F111, where the whole cockpit section was detached from the the plane and used as an escape pod.
Both pilots were ejected simultaneously and the accelerations were more smooth and comfortable, without exposing the pilots to risks of separate, individual ejections.
I suggest to watch this video, the escape sequence was very ingenious!
Wow that’s very unique, thanks for sharing!
As promised… the B-58 encapsulation sequence fresh from design table!
I had to guess most of the motions and pivots, since I could find no reliable references for this, but I think I’m not too far from the real sequence…