Good evening. So, just like the title says, my game crashes to desktop a little after takeoff. I am unsure whether it it triggers during a specific interval after takeoff, at a certain altitude, or during an ATC conversation (I do recall it crashing after contacting departure). All I know is that it happens 100% of the time.
An important thing to note is that this happens when I do a cold start on the FlyByWire A320. If I load a save right before entering the runway or start from the runway itself, it doesn’t seem to cause any issues. Additionally, I tried using the default A320 and doing a cold start, but that one did not seem to cause the game to crash.
Now, I have searched up other topics covering this issue, but most seem to be a consistent 1 minute after takeoff. I haven’t timed mine, but they do not seem to be consistent with time, although I do believe that it is right after I contact departure, not exactly sure about this one.
Below is footage from the menu all the way to the crash (I recorded this footage in case anyone wants to see the steps. I also added chapters for the sake of skipping forward. I do not recommend watching otherwise as I too wouldn’t spend 43 minutes of my life seeing someone try to start up a plane and take off):
Here is a picture of my Community folder:
And here are all of the crash logs I have saved so far (MSFS_Crash_Log_4 is the latest one):
As for my game settings, they are listed below:
Graphic Settings
(Settings extracted from NVIDIA GeForce Experience)
-
Ambient Occlusion:
Ultra -
Anisotropic Filtering:
16X -
Anti-aliasing:
NVIDIA DLSS SUPER RESOLUTION -
Bloom:
On -
Buildings:
Ultra -
Contact Shadows:
Ultra -
Cubemap Refiections:
256 -
Depth of Field:
Ultra -
DirectX Version:
DirectX 12 -
Display:
Full-screen -
FidelityFX Super Resolution:
Disabled -
Global Rendering Quality:
Custom -
Grass and Bushes:
Ultra -
Light Shafts:
Ultra -
Object Level of Detail:
200 -
Raymarched Reflections:
Ultra -
Render Scaling:
Disabled Due to DLSS -
Resolution:
2560x1440 -
Shadow Maps:
2048 -
Terrain Level of Detail:
150 -
Terrain Shadows:
2048 -
Terrain Vector Data:
Ultra -
Texture Resolution:
Ultra -
Texture Supersampling:
8X8 -
Texture Synthesis:
Ultra -
Trees:
Ultra -
Volumetric Clouds:
Ultra -
VSync:
On -
Water Waves:
High -
Windshield Effects:
Ultra
Lastly, here are my computer specs:
- CPU: Intel Core i9-9900K
- GPU: NVIDIA GeForce RTX 2080 SUPER
- RAM: x2 8GB DDR4-3200 CL16
- Storage: 1T M.2 NVMe PCIe SSD
- Motherboard: Asus ROG STRIX Z390-E GAMING
If anyone knows why this happens or could help me out in debugging this issue, that would be amazing. Please feel free to ask any questions. I thank you for your time and help, it is truly appreciated.
