CU6 Heidelberg river scenery issue

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Are you using Developer Mode or made changes in it?

no

Have you disabled/removed all your mods and addons? If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the Community Support section.

Yes

Brief description of the issue:

The river going through Heidelberg has an elevation glitch.

Provide Screenshot(s)/video(s) of the issue encountered:

ICAO or coordinates (DevMode > Debug > Display position)

Approximately 49.411591 8.686669

Detailed steps to reproduce the issue encountered:

PC specs and/or peripheral set up if relevant:

Build Version # when you first started experiencing this issue:

CU 6


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

I have this glitch shown above too. When heading along the Neckar river due East from the old town, there is also this terrain and river discontinuity:

It’s right at the edge of where the PG stops. I have disabled all relevant mods.

Would be great to have this one fixed as it’s the extremely hard to ignore and immersion breaking.

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

Partial Specs & settings:
Build: SU15B v1.37.12.0
3rd-Party Addons: None, Community Addons: None
i7-12700K (No overclocking), 32 GB 5200 MHz DDR5 CL40, Intel Arc 770 (16GB, v31.0.101.5382).
Graphics Tab: Full Screen 3840 x 2160 TAA, Render resolution - 100, AMD Fidelity - 150, VSync - On, FRL - 33% MRR (120 Hz), HDR10 - On, DX12B, TLOD @ 400, OLD @ 200, Motion Blur - Off, Other settings - all Ultra (Water Waves & Glass Cockpit Refresh Rate @ High).
Data Tab: Data Connection: All six options - On, Data Limit - Off, Bandwidth - Unlimited, Rolling Cache - Off
Developers Tab: Developer Mode - Off
MSFS Version: MS-Store, Standard, plus All WUs & City Updates

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

Noticed the glitches in 3 other stretches along the river

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes.

Provide extra information to complete the original description of the issue:

The floating trees also carry on along the river towards the city and up the hillside across the river from the city. Looks great from 1,000’ though.

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Do you have the same issue if you follow the OP’s steps to reproduce it?

Yes

Provide extra information to complete the original description of the issue:

It’s everywhere at the border between the CU6 PG Area (e.g. the Mannheim greater area) and non PG area like the border to Odenwald in the east, Pfalz in the west and Hessia just north of Viernheim in the north. You will notice a similar glitch when following the Rhein from Mannheim in south direction towards Speyer, just at the bridge over the Rhein at Herrenteich EDEH airflied.
I am at DX11, AMD GPU.

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