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Are you using Developer Mode or made changes in it?
no
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tested with clean community folder, cleared rolling cache and cleared shader cache
Brief description of the issue:
Power poles in the new CU6 PG areas seem to be melted with PG.
Provide Screenshot(s)/video(s) of the issue encountered:
ICAO or coordinates (DevMode > Debug > Display position)
e.g. 49°28’14.5"N 8°32’34.2"E
Detailed steps to reproduce the issue encountered:
Download CU6, takeoff EDFM rwy 09 and follow rwy heading until motorway BAB6. You will notice the melted power poles there and can follow from there to south or north the power grid. All poles within the PG area are melted.
PC specs and/or peripheral set up if relevant:
DX11, AMD GPU with driver 24.3.1, Win11 23H2 build 22631.3447
Build Version # when you first started experiencing this issue:
1.36.2.0 with CU6 updates from Marketplace
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Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
If relevant, provide additional screenshots/video: