CU6 trees in buildings

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Tested with clean community folder, cleared rolling cache and cleared shader cache but same issue appears with Rex AccuSeason Advanced installed

Brief description of the issue:

Trees growing out of multiple buildings in Mannheim

Provide Screenshot(s)/video(s) of the issue encountered:

ICAO or coordinates (DevMode > Debug > Display position)

several examples:
hangar building on west wall 49°28’30.5"N 8°31’19.5"E
Mannheim Technoseum 49°28’35.1"N 8°29’53.8"E (Screenshot 1)
Victors Health Care Catering building Augustaanlage, 49°28’37.7"N 8°30’09.9"E (Screenshot 2)
BGN and Siemens buildings Dynamostraße, 49°28’37.7"N 8°30’09.9"E (Screenshot 3)

Detailed steps to reproduce the issue encountered:

Download CU6, spawn in EDFM and look for above mentioned buildings

PC specs and/or peripheral set up if relevant:

DX11, AMD GPU with driver 24.3.1, Win11 23H2 build 22631.3447

Build Version # when you first started experiencing this issue: with CU6 updates from Marketplace

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Do you have the same issue if you follow the OP’s steps to reproduce it?

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