Customized camera views "automatically adjusted" or bug?

Since using MSFS, I always set my cockpit camera views with numpads (cockpit, windows, cabin views…) for quick access for almost of aircrafts I fly on, and so far satisfied with it.

But since last two week (at the same time when SU8 beta announced, I do not participate indeed), I have noticed that at the end of every customizied camera view selection, the screen view look like it make a slight correction or adjustment itself, not too dramatic but noticable and feel annoyed.

I have tried to reset camera views to default and created new customized camera views but the issue still stays.

I am not quite sure if any of you has also noticed this, or the issue only happens to me, as I could not find any report for this in forum.

Yes! I have this problem as well! I’ve been trying to find others who have this problem. I have tried so many things to try and fix this. Have you found a solution?

PS: See I’m not going crazy! @TheSevenflyer

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I lost all my ability to use the mouse for free look in external views. In cockpit still works and all the key bindings are supposedly correct, yet the mouse will not move the camera no matter what I do, or try… :pensive:

Ah yes sorry. I didnt respond to this. Thanks for following up. Here is a shot of the first two camera positions in the Cessna 152. It is currently happening in absolutely every plane though.

@EggsDooley
The file has no eye point view where it is related to cg im not shure if its required
for the C152 but you can add manually.
Secondly xyzadjus nr 15 is set to 0 which mean adjust is not allowed, and so nr 35 is not allowed to adjust so i think thats why in sim when switching back is set back to default.
Also cameradefinition.0 is main movable view from pilot and not in cockpit steady fixed on left or rightwing for example so probably you are modifying the wrong definition setting
And futher there is another camerafile you can find it in the same place as where the usercfg.opt holds. This file is i think related to common overall camera setting, while the file you been modifying
Is specific airplane related.

Another thing is that if modify the airplane camera you can edit wihile in sim and with devmode on
Use under tools the aircraft selector and reload your using plane in, after each edit and save of this file.

Hope this will give some info for your search

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Thanks! I have just been saving the custom views with the key binds in sim. I havent been touching this code. I have had a look at the camera.cfg file that applies to the whole sim but I dont know what I am looking at. I will post it here. Maybe there is a clue.

I think these are the overall settings and tthe true and falses mentioned in this file loads at sim start, so i mean if change made in this file always restart the sim and then it shows effective to the airplanes own camera.cfg which can editted in flight and reload with dev mode as mentioned in my post above.

Also i think that the camera definitions in this file correspond with the ones mentioned in the airplanes own camera.cfg.

Also in dev mode–>debug–> airplane–> camerablend there is relevant information about which window you are in, this concearning cameradefinition

Happy landing

Did either of these files shed any light on my issue?

I dont understand any of this. Can you explain better?

I will try to explain better

There are two camera.cfg the ones you know and you can see in your previous posts in this topic,
They have each there own specific location.
Now the first in this post is aircraft own camera.cfg and relay specific chosen aircraft which in your case is Asobo_C152, this file handles the camera setup of this plane concearning position, viewpoint, translate and zoom (if you set dev mode on then you can verify settings under debug–> aircraft–> camera blend
Some what like this picture


Now this give on screen in the sim a lot of info
But main thing is look to the top left and check the pilot guid , here is a nummer/string which you can look up in the aircraft.cfg file under cameradefinition (nr)
(Now that i write and try to compare your photo’s in these posts to my settings for default c152 camera there are differents to detect so i quess you must have modified them already)

If so

My advise would be redownload the airplane

For further explanations i would recommend to check the c152 aerobat camera.cfg which give a explaination to the meaning of the setting and how it handles in the sim
Looks like this picture


I think it is selfexplaining.

The second camera.cfg as i mentioned 2 different (your second photo in this post)is concearning
Overall camera by default settings in the sim and how its handled, with true or false par cameraview point. These can imho relay on other files as well, seen as showlensflare, which can be found in usercfg.opt under postprocess lensflare. And also in the airplane you use, camera.cfg by showlensflare, i think these have to be similair set for showing up or not in the sim itself
This can be changed in the sim itself in ui–> general setting–> graphic–>lensflare

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Awesome! Thanks so much for taking the time to explain this to me. I have only recently tried to fix this by reinstalling MSFS so I havent modified the camera files since then. I opened the aerobat .cfg and it doesnt have explanations in it. I am confused about the last bit about lens flare. “here is a nummer/string which you can look up in the aircraft.cfg file under cameradefinition (nr)” - look it up and do what?

In fact, I dont really understand what I am supposed to do with any of this information. Ive got the debug open, it tells me what camera positions Im looking at. How does any of this info help with fixing the problem I am experiencing?

This is on the different files where you can find this back in and if you want modified,

Explaining about setting in camera.cfg you can find in c152 acrobat plane which is a different directory in official airplane folders

About the dev mode also in the left bottom corner there in yellow are numbers about initialXyz and initialPbh where you are with setting so if you take these numbers to the camera.cfg and save it will be when put under the right guid (dev top left) it will hold that point as default under that window.

Regards

Sebastiaan

And yes i quess you are right it was uncomplete, i was distacted atm so i hope this post helps you further

Thanks Sebastien. Just to reset for a second here - are any of the things you are suggesting likely to effect the problem that the OP has outlined? My problem is the same as the OP.

It’s always done this. Or at least as long a I can remember. It’s just part of the camera animation, possibly deliberately, for it to snap back very slightly at the end of a transition.

For me it is hard to say if it gives the jerky end, i use this to get pre customized view points different angles, for my 9 screen setup on two pc, so might not experience it in the same way, and also par plane it might differ.
Anyway i was hoping that my posts contribute to smooth out some problems including yours.

For me it is hard to tell, for what you see and how experience te sim, because i cannot see what you see on your screen (hmmm sounds weird again i quess) :thinking:
NB. Always back up file you want to edit before editing, makes it easier to restore or review what was earlier on and as reverence.

Anyway if you might try, pls let us know.

It didn’t used to do it for me. It also doesn’t do it on some you tuber videos I’ve watched. Why would it be deliberate? It looks awful.

I can’t say. It’s only a tiny correction (or at least it is for me). A couple of pixels, maybe. Like the view ‘locks in’ right at the end.

I don’t use the cockpit camera all that much. Never in freelook. Only snapping to the left and right.

I have the same problem. Did you ever found a solution?