Default Airtractor Flight Model

Does anyone have any recommended curves for flying the air tractor? been trying to fly normal profiles for crop dusting however the aircraft seems to be very unstable and unpredictable at operating speeds, not sure if this is just a flight model inconsistency or if my binds are too sharp but the aircraft behaviour as noted follows:

Large adverse yaw tendencies

Large Slips/Skids uncommanded

Inability to hold 130+kts

Stall/spin behaviour where it wants to snap roll into the ground

I’ve flown with varying loads however the issues seem to be present at all conditions.

It’s like odd behaviour speaking from experiance in other tail draggers, the aircraft is heavy but doesn’t seem to have much intertia, the adverse yaw is even worse then a tiger moth which was notorious for it. The aircraft feels underpowered.

I have a hard time believing that aviation authorities would allow such a seemingly unstable aircraft fly especially with such heavy loads.

For reference I’m using a X56 Rhino Hotas and Logitec pro flight rudder peddles.

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In my opinion, flight models of the cropdusters in MSFS 2024 leave a lot room for improvement. If they were IRL that underpowered, instable in tight curves and have sluggish reaction during slow flight, it would be a very hazardous job to fly them.

Moved to User Support Hub that is more appropriate for community support.

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Crop dusting is already a very hazardrous job to begin with but I question how it would even be legal if aircraft flew like this, could be that my curves are incorrect but to me it doesn’t feel like it has momentum, or power.

Its a shame that 3rd party devs dont seem to have any interest in making ones either, other then perhaps the ipanema aircraft.
Could be cool for the missions once over to 2024. Gps light bar would be brilliant too.

It is really too bad we can’t see the flight model configuration. For situations like this, we are at the mercy of what Asobo tells us, if they tell us anything, about why aircraft behave the way they do in the sim.

I hate to say it but it sure does sound like you had your flaps down a notch based on what you noted, especially about not being able to exceed 130 KIAS. It exceeds 130 easily with the flaps up. Down even at 10 degrees, no it does not exceed 130 KIAS straight and level. Honestly, that would actually track with the rest of what you said about how it behaved. But now I’m sounding overconfident.

Adverse yaw being prominent is understandable to a degree. It’s a very short aircraft for its wingspan in comparison to most aircraft. Though I wouldn’t put it past the developers to have upped the aileron drag figures to a completely ridiculous number as so many developers seem to be doing of late. The problem with that approach is that they are trying to create adverse yaw primarily from profile drag of the ailerons, when in reality the bulk of it should be coming from lift-induced drag. The risk is creating adverse yaw that is far too pronounced at high speed (where profile drag really factors in) and not enough at low speed (where induced drag should factor in). A dead giveaway in the sim is whether you’re seeing comparatively similar adverse yaw at high speed as compared to just above stall speed - very easy to test.