It’s a bug but it’s not new to SU12. It has existed ever since DX12 came in to being & there’s loads of threads on this forum about it.
Asobo logged it as a bug quite a while ago but it hasn’t been squished as yet.
It’s a bug but it’s not new to SU12. It has existed ever since DX12 came in to being & there’s loads of threads on this forum about it.
Asobo logged it as a bug quite a while ago but it hasn’t been squished as yet.