Different rendering per eye

Has anyone else noticed that the rendering is slightly different per eye? Not in the typical way but I have noticed that specifically with clouds and reflections that a cloud/haze layer will be present in the right eye, but missing from the left eye. This is causing a bit of disorientation.

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Vote here I guess!

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I have always thought it is likely this is to reduce the processing power needed to render the additional detail.

When it happens with other airplanes’ lights, the left/right sides will come in and out just by moving your head around.

I noticed it with clouds today. Some were pulsating in one side and not the other. Very weird.

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