Hello,
During my flight today I encountered a problem that I already had a few days ago and that I have had since the last MSFS update.
I flew KLAX - KMSP then return KMSP - KLAX ,I should point out that I had not restarted MSFS in the meantime, and during my approach to KLAX all the ground textures were blurred. When I approached the airport I noticed that there were no buildings, nothing. My landing almost turned into a tragedy since barely on the runway I hit an invisible wall that stopped my plane in its tracks.
I usually fly with FSLT injected air traffic, today I decided to fly without air traffic to see if I would have the same problem as last time.
I should point out that I have a paid landscape from KLAX from IniBuilds.
I was on the FenixSim A320 at the time, and the same for the other flight.
I have Windows and all my drivers up to date, including Nvidia.
I’m on an R7 5800x3D CPU, RTX3080Ti GPU, and 32GB of RAM, MSFS is on an M2 Nvme SSD.
I use the graphics settings between High/Ultra in DX11, the TLOD and OLOD are by default at 100. On the other hand I play with a resolution scale of 150% which is 3840x2065 for me.
I would like to know if anyone else has had this problem.
I tell myself that maybe it’s me who is asking too much from MSFS, but I never had this problem on previous versions of MSFS, and I fly under the same conditions.