i think i know cause, 3% load cpu in my case can means one of thread eat 100% or probably it can mean physical core loaded 100% any way after disable real traffic and still only with fslt fps grows up, probably latter i will do some tests with afterburner graphics
p.s. ms afterburner have no sense with it, because show curvatures of threads, but not physical cores, for be sure we have to know no1 of pysical cores aren’t load at 100% and none of threads too… if so… that’s will the same question, what can bottlenecking(:with the pairs in my rig everything more than ok, believe me:)
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