Lately I’ve been tempted to try the nVidia Freestyle filters but I don’t want to bother if they aren’t going to provide me the ability to adjust the color temp in terms of RGB levels. I would also want to adjust highlights, midtones and shadows hopefully by channel or selected color range.
Currently I have blue biased my monitor temp and thats OK but I would love to have more control over the image.
Does anyone know if Freestyle provides granular control of things or is it just basic controls like with temperature - ‘warm’, ‘cool’, or ‘neutral’?
I’ve seen references to temperature being a slider where one could set it at ‘0’ or ‘6’ or ‘-11.6’. Does that mean that there are no controls to set the levels of each channel (RGB) individually? Like, with my monitor, I’ve set the red at 253, green at 254 and blue at 255 to bias the image to a hue of 210 which I think helps.
I’m very happy with the control I get over the image using the Details, colour and brightness/contrast filters.
I’m not sure what you require but why not just try it and see.
You can turn it on and off and play with the filters as much as you like and then just switch them off if you don’t get the results you want.
There are several sliders in the COLOR filter:
-Tint Color
-Tint Intensity
-Temperature
-Vibrance
Without going deep into color theory, this filter provides a lot of color balance granularity. “Temperature” slider controls how warm or cool the filter is.
“Vibrance” is similar to a saturation slider.
“Tint Color” and “Tint Intensity” provide a more granular color adjustment. These can be used to either add or remove a color. For example, if there is too much blue, setting the tint color to blue and setting the tint intensity very low removes the blue.
There are three filter “groups” to hold whatever filters you want. One group can be warmer and another can be cooler.
The DETAILS filter has a slider “HDR Toning” which if used properly can improve color quality.
The most important “feature” for me is that using the basic filters of Brightness/Contrast, Color, Sharpen, and Details have zero or non-measurable impact on FPS since the GPU is doing all the processing.
Also, write down your settings for backup in case they disappear during a driver or Windows update.
Well I guess I will try it. I’ll have to update my video driver. The idea of being able to lessen the saturation of yellow sounds appealing.
I wish I could make changes to the sky’s appearance without changing other things.
Currently all the filters act on the entire screen. It would be great to be able to select an area or color for a filter.
I have used settings to change the sky but it has been difficult for me to find a “perfect” setting. This is because the sky color is not just one color but a color range, deep blue straight up, whitish blue on the horizon. The sun’s position changes the sky color. Right now I tune the colors for the best appearance of the ground, terrain, and objects. Also, I remove any tint on the aircraft. The white areas are supposed to be WHITE.
I don’t want to argue with you too much but this is one of my pet peeves. ‘White’ is almost never ‘white’ in outdoor lighting due to both atmospheric light scattering and all the reflections that are occurring. I really feel this is one reason why Asobo have allowed the yellow ashy clouds to continue. They feel it balances the blue clouds and sky, all of which reflect light onto the ground.
I do appreciate your input. I’ve now tried the filters and they’re fun to mess with but you can’t actually remove a specific color like I was hoping and biasing the image with a specific color is also difficult/impossible. Someone in one of these threads suggested a Tint Color of 34% (what exactly does 34% mean anyway? ) and I think thats about the best tint color I can find.
I’m not sure if GeForce Experience and nVidia Freestyle cause performance issues for me or not. I’m having worse performance at airports but flying seems fine. Maybe its just not the best driver version for me.