Do you like ultra wide monitors for MSFS?

Please share your experience with ultrawide monitors. Is 21:9 workable with the sim, compared to 16:9. I’m looking for 1440 at least in vertical in a 32-34" monitor, but am afraid the ultrawide experience will be weird for flying.

Any thoughts appreciated.

Going with a 21:9/Ultrawide is a weird when you first get one anyway so for FS2020 it’ll also feel weird.

However, I’d not be without mine for FS2020, great big wide views if external view, the whole cockpit and more on internal views.

If flying for external view, you can still have things like the VFR map up and they don’t get in the way.

Obviously, 3440 x 1440 is quite a few more pixels to drive than a 16:9 but you should be OK if your kit is.

I cannot see any negative experiences and would not want to miss 21:9 again. Here are some desired pictures:

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Beautiful shots … what GPU do you have and what kind of FPS do you get with the 21:9 monitor?

Thank you both - certainly looks immersive. Kind of academic for me at this point with a 1660 ti at 1440, although I get 35-40 fps roughly as a generality with mostly “high” settings. In fact when first installed the sim set me up on universally high settings, but I’ve lowered a few to keep fps above 30 mostly. I’ll
upgrade the monitor once the 3000 series cards become more available.

Thanks again for sharing your great pix.

I have a potato PC (upgrade is planned for '21):

  • MSI GeForce GTX 1070 ARMOR 8G OC
  • 2 x SSD Samsung 2TB
  • Intel Core i5-3450
  • 16GB RAM
  • CH Fighterstick
  • CH Pro Throttle
  • CH Pro Pedals
  • TrackIR 5
  • Teufel Concept C 200 BE
  • Monitor: LG 29UM58-P 2560x1080@60Hz

Ingame-Settings all medium except:

  • Render scaling: 100
  • Level of detail of the terrain: 100
  • Building: high
  • Trees: ultra
  • Level of detail of objects: 100
  • Volumetric clouds: high
  • Anisotropic filtering: 16x
  • Textures Supersampling: Off
  • Glass Cockpit Refresh Rate: Low

I only fly the little planes. I have uninstalled all the big planes in the Content Manager. The frame rate in NVIDIA Profile Inspector is fixed at 41 fps. This keeps the fans quiet and the room (and the computer) does not heat up as much.

Thanks for your comments.

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How did you get your water to look like that? :flushed:

I too like Ultra Wide for MSFS a lot.

@WobbliestAce53
Hi WobbliestAce53
As this is a forum visited by many international users and some may not be able to guess what is meant by ‘ultrwidws’ in your thread title, would you consider correcting the spelling. Thank you.

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This was live weather in the hurricane delta near Hopedale.

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… and a few more…


Mine looks like that but only when it is pretty windy, like above 20 kts.

Those are wonderful… The ones that are zoomed out so it looks very fish eyed set my OCD off but these, they are gorgeous.

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Alienware 34" 3440x1440 Will never go smaller

Another great thing about ultra-wide is you can run windows side by side (navmap, skyvector etc) and still have plenty of real estate without the need for a second screen.

@WobbliestAce53, I have the same vid card. I’d love to know what settings you turned down from High to keep your fps around 30. Thanks!

i9 9900K and 1070 here with Acer Predator 3440x1440 34" ultra wide monitor - like others - I won’t go back to 16:9…

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Thanks for the encouraging pictures.

Subsonic Emu8:

1660ti with i710700 at 4.8 gHz:

vsync on, 60 FPS cap, then “high” on trees, water, windshield effects, volumetric clouds, depth of field;

most other settings on “medium” or “off”; shadow maps at 4096 per edit of usercfg.opt; anisotropic at 16x

The only downside to an ultrawide is that you won’t be able to go back to a non ultrawide monitor.

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