I am beginning to wonder that maybe Asobo should have lowered some of the qualities on the XBOX so there is not as much problems.
Clearly, SIM 8 was the best version for XBOX - but as Asobo tried to advance things with SIM 9 it has been a disaster for the XBOX with a catalogue of glitch issues.
At least, during SIM 8 the XBOX experience of MSFS was (out of 10) an 8.8.
Now it is a 5 (really is a lottery).
I am not a game developer expert - but is it hard example to make a flying simulation where a plane’s avionic screen (critical part of the cockpit) does not black out?
I don’t think our expectations - on the XBOX is that high - is it?