They mention in the patch notes fixing an causing the yoke to snap back too quickly when letting go with the psvr2 sense controller, but the biggest issue I’ve had has been that I can’t even grab the yoke without it snapping to one side of the other fully. Has this been fixed? If not the fix they implemented is pointless
After having flown a test flight, the issue was NOT resolved. So the fix they implemented was completely pointless since you can’t grab the virtual yoke without it immediately snapping fully to the left or right…..
does this go for all planes? or for specific planes?
Any planes using the U shaped yoke . In Joystick planes the stick is very unresponsive compared to what it should be. So for me, using the Boeing 737 as an example, it instantly snaps to right or left full deflection if you try and grab it. When you first get into the aircraft, the yoke seems to initially oscillate from left to right leading one to believe it’ll work, but once you get to the taxi phase it just snaps one way or the other.