The biggest difference I see is the 16 vs 32 GBs of RAM and the video card.
The simulator has seen my configuration as a “High-end” platform from the beginning and set the parameters to that spec. I have messed with them some, but not much and have reverted back to the simulator’s recommendations.
I am running MSI Afterburner and Riva Tuner Statistics Server to monitor my CPU and GPU load and they show that my CPU load is usually ~50%. My GPU usage is pegged at 100% nearly always, but I am also running a 32" Samsung (LC32T55) monitor that is rated as a 1080p monitor at 3840x2160.
I don’t how that’s happening, but it is. I suspect that Samsung may be using chunks of 4K panels in their 1080p monitors. All I know is that Windows and the simulator both recognize the 4K resolution and the GeForce software sees it as well. I only run the simulator in 4K; I leave the monitor in 1080p for Windows. At only 32", the monitor is virtually unusable at 4K resolution in Windows.
CPU: Intel i7-4771 (Haswell), 3.5 GHz
GPU: Asus NVidia RTX 2060 Super
RAM: 32 GB
SSD: Samsung 860 Pro 2 TB via SATA
MB: Asus Z87-Pro
OS: Win 10 Pro x64, Version 20H2
Monitor1: Iiyama Prolite B2403WS, (1920 x 1200 @ 60 Hz)
Monitor2: Iiyama PL1702 (1280 x 1024 @ 60 Hz)
Joystick: Thrustmaster T.16000 FCS
which means the weakest part of your PC is the GPU.
Of course, an i9-10xxx CPU is much better than a i7-4xxx, but maybe get a better GPU first - you can move it to the new PC (with i9-10xxx) later.
To fly with your GT620, check out MS-FSX-SE (SE = Steam Edition).