Draw distance and pop ins

Ok, the sim right now for me is running great. But there is just one thing that is bugging me and driving me nuts, the pop ins.

Looking outside on window views and on the horizon tress and buildings pop in as you start to get closer and closer to a certain distance point. I have terrain LOD set to 200 but still the draw distance is very bad.

I hate to be on final approach and having things popping up everywhere.

Is this something that will get fixed in WU6 or are we just stuck with this at the moment?

Man I don’t mind if Asobo can gives us an option to use disk space so we can store some of these scenery and avoid these pop ins. Something.

This is the thread to discuss this issue:

To keep all related conversation in the relevant thread I am closing this for now.