Dreadful performance

yes, not every airport causes fps drop, but even with the lowest setting, the fps drop still happens. please watch another video i did just now. i think it’s not a common performance issue.

I thought it could maybe be caused by FAUNA POI’s, but there are none near there and it will also not recover if that was the issue.

You can check for this from the dev menu, Show Sim Objects. Mine shows about 160 in unknown (but those are just jetway info), but rest of the numbers are all < 10.

See if the numbers suddenly increase when you see the FPS drop.

Wish I could help more.

i opened Sim Objects, unknown objects keeps at 156 and rest are < 10, even if the fps dropped, so this should not be the reason, thanks anyway.

Have you tried with other planes? Try something simple like the Savage Cub and then with say TBM too.

yes, tried many planes, still the same. but in some other simple airports, this won’t happen, i don’t get it.

as say’d.. lot of users reported, that the settings of low,medium,high makes no difference.

i trid reinstall the whole sim, a clean install, and leave every thing to default, even just install without any extra package, the problem remains.

If it’s an consolation it took me:

  1. System Restore to before the problem happened = no difference
  2. Reinstall MSFS = no difference
  3. Windows 10 then MSFS reinstall = no difference
  4. Windows 10 again and then MSFS again = back to normal.
    Go figure that out if you can. Worrying thing is that even though I’m back to normal, not knowing what went wrong means the issue may still be lurking and that kind of spoils the whole feel of playing MSFS.

thanks for that, i’m gonna keep the current until they have a patch for it. it takes me the whole night to download the game because of my bandwidth. i don’t know if it’s the issue of the ryzen 5000 series or just me, could it be better on intel?

I flew over the same area as you in Tokyo, I do not experience the fps drop and im on a ryzen 3600 so I doubt it will be better on Intel. There’s just a lot of problems in the engine code in my opinion.

Absolutely agree. You are completely right. The problem IS NOT our hard or software, it lies
solely and exclusively in the precariously programmed graphics engine of MSFS.

See also, if interested:

thanks for your testing, maybe it’s an zen3 issue, i’m not sure. as my test so far, not all airports have fps drop, i hope they can fix soon. this is an amazing game anyway.

=> exactly what I already mentioned…

that’s something matters in urban airports, i even tried extremely, that’s is to set the resolution to minimum which is 640*480, the whole image is blurry enough, guess what, the fps is not even changed. i really want to know what holds the whole sim behind, what does the “manipulators” do in background.

this can possible only the developers check / answer.. Therefore allways create a ZenDesk ticket in case of issues ( also performance issues ).

Hi. I had the i7-9700K and 32GB and MSi MB. NVidia MSI GTX 1660 TI.

Same Stuttering, etc.

Upgraded to the i9-9900K. Great improvement in graphics.

Check for my lenthly discussion on this upgrade in CPU. And resulting
graphics improvement. Many did not see it but I did.

Not surprised 8c/8t is bound to run into a cpu bottleneck.Similar situation with my current cpu 6c/6t is not even enough for this sim to run at its full potential.Unless you’re coming from a really old CPU I found the biggest boost to performance for me in this sim was a GPU upgrade.

interesting! Maby devs can share some light over this :slight_smile: 9900k is a hot cpu right? I am considering upgrade to 10700k or beyond

I was thinking that maybe I would go for the new i11-10900K or whatever the new Intel CPU is ( I’m Intel only) but the main thought was:

If the new Intel Xe GPU that is in the Intel CPU chip and if is would run 4K at 60 FPS:

Then, I would buy the new CPU and required new Motherboard (Z590) and not have to buy a new Nvidia 3000 GPU card.

But, it looks like the Intel Xe GPU is only good for 1080P and maybe only Mobile CPUs.

I think I’ll maybe stay with the i9-9900K CPU and lowly GTX 1660TI and be very content.

Happy flying FS2020 to you…

Edit: i7-9700K = 8CT 8T No Multitasking.

i9-9900k 8C 16T With Multistasking.

There are people ( in these topics) that argue that FS2020 only uses one Core (1C 1T).

I didn’t see it in Afterburner.

Research well, my friend.

I’m surprised I don’t get the same with my 9700K. You might want to try this:

  1. Launch FS2020, jump to the cockpit
  2. Enable developer mode and open the fps window
  3. Note the fps and the general histogram trends.
  4. Open Task manager
  5. Set Affinity to Flight Simulator.exe to only 3 or 4 cores out of 6
  6. Return to FS2020 window and note if there is any difference in the fps window.

I don’t see any from 8C/8T to 4C/4T on my 9700K…

The main bottleneck is a singular big thread doing the bulk of the job per frame and the faster single core speed, the better fps in flight simulator. All other thread/core activity is most likely small tasks spawning in the task scheduler (not the Win10 one, the internal app own scheduler) and overall represented as “some” activity on all remaining cores.