The scenery looks proper in the middle of the screens but as you look towards the left/right, it becomes stretched.
-corrected the bezel.
-once corrected I end up with a diplay size of 6970X1440. It appears I need to adjust the 1440 to a higher value so that the screen is proportional.
-looked for a way to customize the screen(s) resolution. Once it is spanned in the Nvidia CP, you cannot customize the display size.
-if I knew where the FS11 config file was, I might be able to manually enter an experimental number to try to get the scene to properly display.
https://i.imgur.com/ZseEQM6.jpg
EDIT:
Ah, I just found a clue. If I roll the mouse wheel to zoom, then the of course my FOV changes, which stretches the scenery. Now I just need to monkey around to find a way to maintain a fixed FOV no matter how far I zoom in or out,…if that’s possible.