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Brief description of the issue:
i get smooth 39fps in DX11 with a 3-monitor setup, when i change to DX12, performance drops to ~29 even in the menu and very bad responsiveness, no matter which resolution and graphics settings.
This is the case in SU10 and in SU11 Beta, so even with DLSS3 and frame generation.
I can get up to 170 fps on one monitor in 5k ultrawide but as soon as i even only add one more screen, the performance tanks to ~29fps unplayable stutters. It‘s the case with a 3070 and with a 4090 with or without frame generation
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
playing with more than one screen in DX12 mode
PC specs and/or peripheral set up if relevant:
i7-12700k, RTX4090 (and RTX3070), 64gb Ram, Win11
Build Version # when you first started experiencing this issue:
ever since multi monitor support in DX12 mode
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