Hi,
Look under> Runway> Properties - No Primary Landing.
When this option is enabled, the primary landing area of the runway will be disabled, meaning that aircraft will not be able to land at that end. When activated, aircraft can land on the primary end.
Maybe this will help you.
I wish you success
Airport Design Editor is an amazing tool for creating projects, from which you can edit either in-situ or edit it in the Developer mode Scenery Editor.
Also:
That’s where I learned pretty much everything, along with a smattering of here, avsim.com, sim-outhouse.com and other common google locations.
Here’s an example of a parking spot with assigned airlines. Now, typically, this is for AI I think? You’ll probably want to go to FS Developer and ask about it there…
Come to think of it, I might have even been able to add the airlineCodes in the advanced section of the parking object, I forget. Here’s another example
I want to modify a default airport (CYWE) because the airport numbers are wrong. The default airport has runway 01-19 where the real airport runway is 13-31. I did a mod which added the 13-31 runway but it did not replace the 01-19 runway but just overlaid it. So now I have two runways on top of each other. Is there some way that I can get the new runway to eliminate the existing runway? Or someway to edit the runway numbers?