Thank you using the Bug section, using templates provided will greatly help the team reproducing the issue and ease the process of fixing it.
Are you using Developer Mode or made changes in it?
No
Which aircraft are you using that experiences this issue?
Any of the Reno P-51’s fitted with the aft tank that defaults to 100% on the fuel page (Bunny, Spam Can, Wee Willy Man O’ War). Goldfinger and the generic P-51 aren’t affected.
Brief description of the issue:
When one of the affected aircraft is loaded outside of the Reno race or time trial mode, the engine cuts out when more than about 20-30" MP is applied. This happens regardless of the fuel quantity, fuel selector position, or automixture, unlimited fuel, or engine damage settings.
Provide Screenshot(s)/video(s) of the issue encountered:
Detailed steps to reproduce the issue encountered:
Load one of the affected aircraft, start the engine (the bug happens regardless of whether the flight loads with the engine running or not), and add power. At somewhere around 20-30inHg, the engine will cut out. It can be restarted using either CTRL-E or through the starter, but will cut out when power is added again.
PC specs and peripheral set up:
i7-13700K, RTX 3070, 2tb SSD, 2tb HDD Windows 10 home, TM Warthog,
Are you using DX11 or DX12?
12, but the problem happens regardless of which is selected
Are you using DLSS?
Yes, but the problem happens regardless of this setting
For anyone who wants to contribute to this issue, Click on the button below to use this template:
Do you have the same issue if you follow the OP’s steps to reproduce it?
Provide extra information to complete the original description of the issue:
Are you using DX11 or DX12?
Are you using DLSS?
If relevant, provide additional screenshots/video: