Pitch Axis is wrongly connected with the yaw axis. If you push the cyclic (pitch) forward the helicopters yaws left and if you push the cyclic (pitch) backwards the helicopter yaws right. That is completely wrong. You have to do a lot of pedal adjustments to somehow land on a spot you want to.
I don’t experience this issue as described.
However, at speeds below 40 kts there is a need to apply a lot of antitorque to compensate for applying collective, to the point of losing directional control.
Peripherals
- Flight Stick: Thrustmaster A320 Pilot
- Yoke: Honeycomb Alpha
- Throttle: Honeycomb Bravo
- Rudder Pedals: Winwing Orion
- Keyboard: Keychron K10
- Mouse: Logitech G502 Lightspeed
If you have all helicopter assists off, I can easily reproduce this by doing a hover without pedal input and cyclic (pitch) input backward / forward.
Someone could also produce this on ground with cyclic left:
https://forums.flightsimulator.com/t/local-legend-21-eurocopter-ec135/734565/23?u=rebo4style
For me, left cyclic produces a hard right yaw in the air, not just on the ground. This is with all assists off.
Confirm, same issue for me.
Same issues for me, I don’t have really high standards in a default helicopter, but at least a flightmodel that is more or less realistic without any assists on is the bare minimum.
Same issue for me. Full helicopter control hardware, no assist. This is mainly an issue when hovering, and so pronounced it cannot be missed. Was this helicopter only tested with tail rotor assist on???
Same problem (xbox, Thrustmaster pedals and yoke). Tryed everything. Other rotorcraft are working as usual.
Thank you for the bug report.
We have created an internal ticket to see if our team already has this logged, and if not they will attempt to reproduce the issue and create a new bug report. This item is now marked as feedback-logged. If there is an existing bug report or one is created, we will move this thread to bug-logged.
Yep same, horrible to fly at hover / low speeds, small adjustments in the cyclic throw it all out of balance - requiring lots of peddle work. All aides off. It doesn’t help that the ground effect doesn’t seem to work too well in MSFS 2024, so constant changes in collective make the problem that much worse.
Interestingly, when viewing the sim forces on the EC135, the tail rotor does not generate any force during the pitch-up-induced yaw. I assume the issue must lie elsewhere.
What I do not quite understand:
I expect some yaw when moving the cyclic due to control coupling effects, but I would expect some effects in every axis. Yet, only using the cyclic to pitch up leads to any significant effect.
Even with my very basic understanding of rotorcraft dynamics, this seems like an oddity ![]()
The anti-torque pedal input is so sensitive. I’ve never experienced another helicopter where you constantly have to chase the pedals left and right.
The Asobo H125 is quite sensitive too, but not as much as this one. I’m not sure if it’s because of the bug you all mentioned — I’ve experienced it as well.
