Experiencing terrain distortion on payware airports

Hi guys, i have been experiencing some ackward terrain distortions on some of my payware airports. As seen in the screenshot below the default terrain seems to go above the payware’s scenary.

what could be causing this issue?

i am currently Nvidia DLSS (DX12) with TAA, but not sure if this can be causing this…

many thanks for your feedback!

It’s an old bug with DX12 but has been fixed in SU15 beta. Did you buy MSFS yesterday? This bug is a few years old.

Mixed textures in ground at default airport DX12 Beta - Bug Reporting Hub / Scenery and Airports - Microsoft Flight Simulator Forums

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Thanks! That’s exactly what’s happening! So it’s DX12 the culprit!

I am not using the sim update 15 beta, still on the current one (14?)

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SU15 should be released this coming week, if they don’t delay it again.

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Nice to hear that the upcoming update will fix this :+1:

Meantime SU15 is released, you can always use DX11.

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