Like the title says. We should have some walk around preset camera positions that you can jump through for a preflight walk around. something like this:
They need to be different from the external view or external view preset position we currently have and different from drone camera. The idea would be that you cycle through them as you do a walkaround and they help you place yourself in the area of interes (engines, gear, sensors, etc).
They should have a fixed and well placed starting position (like the external cameras have now only better suited for walkaround in height and placement) but they should be free not locked so in VR once you jump in that position you can actually move freely. This helps in VR as we don’t have (usually) a large hall we can walk to actually do a compete walkaround but jumping from one point of interes to the other and do a local walk/inspection would really be better than using the drone camera.
Something that would help would be support for VR controllers and ability to teleport like in some VR environments.
And maybe someone from Asobo reads this…
Maybe all preset-able cameras should also have an “edit mode” (not just save position) where your view would jump outside that camera you try to edit (like in an another camera view) and you would then have a gizmo to arrange the camera you try to edit like you would do it in Blender or 3dsMax… you know, move on tha axes, rotate or even chose depth of field and FOV.