F-16 by SC Design

Testing the use of high resolution normals instead of decals on the F-16s.

( Normal artwork by Spectre Sim Shorts )

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I thank DC/SC Designs for all of their products (except for the F-5E) for the past 4 years, as I fall into the target market of DC Designs. Although I prefer as much “realism” as I can get, DC Designs has provided the MSFS community entertaining products since almost the beginning of the MSFS adventure. Personally, I was late to even consider the F-16 until the Thunderbirds livery was corrected.

On that note and from the photo provided above, I hope 3rd party livery creators will be considered and a decent paint kit could be provided to them. I still don’t like looking at the default liveries. Although everything about the exterior and interior textures is now very satisfying, the most prominent and distinguishing vertical stabilizer “decals” on most DC/SC Designs default liveries are not proportioned correctly and placed seemingly haphazardly.

I like looking at addons and enjoying the artistry of livery makers that make the addon appear lifelike, and it’s one of the primary reasons I like to fly in formation with others. Everything about the above screenshot of the Spangdahlem livery looks fantastic, except the vertical stabilizer:

  • Size, location, relative proportion of the unit identifier relative to the serial#
  • location of the major command shield relative to the position and spacing of the unit identifier and serial#

Although this post is probably seen as nitpicky for everyone else, the vertical stabilizer is typically the first place I look when I join with anyone flying in a U.S. livery. When it looks wrong, it becomes difficult for me (probably no one else) to overlook the discrepancies. The livery is unusable for me.

Again, I submit this post for your consideration as one customer’s feedback, as well as for other users who look at the default DC Designs liveries and may not understand why they look 
 “a little off”.

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Congrats. That’s the most “get off my lawn” post of the month. :slight_smile: You kids have it sooo good that vertical stabilizer decal proportions can ruin the simulation experience for you.

There are tons of beautiful third-party liveries available for the F-16 on Flightsim.to, paint kit or not.

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“Kids” only complain. They don’t offer solutions to challenges or provide specific suggestions on how a product could be improved.

Flghtsim.to is fantastic. However, I fly with many people who use XBox. Also, Twitch streamers usually don’t install many 3rd Party liveries, so one typically has to use a default livery if they want to be rendered as the aircraft they are actually flying - and not a generic.

I guess he didnt read the part at the bottom which says the livery is by a 3rd party :man_facepalming:

That specifically refers to the ‘normal’ artwork, which I assume means panel lines, rivets etc.

I understand and expected the demeanor of the responses it has received thus far.

I do realize that you posted a 3rd party livery. When you’ve posted liveries, as opposed to the 3rd party posting one they are about to publish independently, you’ve sometimes included those or very similar liveries in the next update to become default liveries (which is awesome by the way).

EDIT: And no, I’m only talking about the major command shield, unit identifier, and serial# - not the fin flash or replacement canopy frame. Everything else looks fantastic.

Again, my comments are singular to me, having served in the USAF. Airmen that paint the vertical tail markings IRL generally do so in a specific and balanced presentation. When I see the “discrepancies”, I think of some poor virtual Airman that is now doing remedial training. It also makes me wonder that if these were USMC aircraft with those “discrepancies”, some poor virtual Devil Dog got punched in the face, latrine duty, and then remedial training. :grimacing:

I totally expected for my personal feedback to be futile and dismissed as trivial - since the continued overall visual improvements are simply fantastic. But, in your continuing endeavor to improve the addon’s visuals, it was still worth suggesting and having to endure the imminent MSFS community critisism for doing so.

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Awesome. Please could we get this Spangdhalem livery for the Xbox marketplace?

I am the developer. Your observations are entirely correct. The livery artists I have hired seem to have made errors here and there. They’re not hard to fix so I will look at doing so when I have the time to spare. They’re only minor, and really only noticeable when compared to images of the real version.

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Yes it will be included.

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I absolutely agree and find them extremely minor. Everything in product development is imperfect and efforts must be balanced with ROI unless a dev team is sitting idle with plenty of income. While I can sympathize with the pedantry of the few it should not be allowed to consume excessive dev time.

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Will this plane be available in MSFS 24?

#BestAircraftOfMSFS2020

Yes it will, and will be updated after the MSFS2024 launch to include walk-around checks and other new features ( once I’ve learned how to use them ).

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Hi, I’m new to Flight Simulator and recently had some questions, concerns and feedback about the F-16 from this developer as I had already flown it on a friend’s PC but had a few questions prior to buying

I wanted to report some issues and leave constructive feedback, which were both met with denial and trying to convince me that something is wrong on my end. Also, this developer used a very rude, arrogant, and condescending tone with me as if I didn’t know better.

One experience was more than enough. Would never ever purchase from this person or his team, which I’ve now learned also work with him e.g. CJ and DC.

Terrible attitude and very little manners or people skills. I’d urge anyone to stay away from the mediocre products and the uncouth attitude this developer has when dealing with complaints and feedback.

Thank you.

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I have no doubt that moderators who will allow this sort of post here on the forums, will then prevent developers from defending themselves. We do not take kindly to abuse of any kind, nor to folks who simply refuse to listen no matter how patiently things are explained. We have literally tens of thousands of customers, and only 1% or so of them cause problems and then like to take to the Internet to rage about it, and try to convince others that somehow only they are correct.

I think such acts say far more about the “customer”, than the developer.

That said, having looked back across the Facebook pages, I can’t see anything that matches? What was this supposed problem you had?

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Idk what your concerns are but DC has been helpful to many and continues to be. They make weekly posts. Make great planes. Good service and more.

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I have MSFS2020 since the beginning on my PC and since then bought some planes like e.g. F-16 from SC Design. Contrairy to your experience, I only have good experiences with this developer when asking for help and I find his planes as good as possible in MSFS2020.
It worries me, that you deliberately on an public formum names the developer by name and calls for a boycott of all his products. And this all because just one ( 1 ) bad (?) experience. Aren’t you in your anger not acting a bit hasty?

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Has anyone tested out the range of the F16 in ferry configuration (3 external tanks)?

The “specs” page lists the range as about 1200nm but other specs say it’s more like 2200nm in the ferry config.

Given this year was the 50th anniversary of the F16 I’m finally thinking of picking this up.

Plan is to do a world tour of all the countries that have operated the F16. I don’t want to cheat and use unlimited fuel :wink:

Will be waiting for it to show in the FS2024 marketplace once compatibility is confirmed.

I heard in the latest Boresight review that they are reworking things for the new sim
.so very hopeful.

I wouldn’t get my hopes up on accurate range. The engine model of the SC F-16 is, let’s say, simple - the thrust in the model does not significantly vary with Mach number as it should. At higher Mach numbers, the air is forced pressed into the inlet, helping the compressor, giving extra power. This is only partly offset by extra ram drag. This is why jet engines are not so good at low speed, and get better at speed. However, this is totally absent in the SC F-16. It will go supersonic at MIL power (clean config), which the F-16 does not do in real life. So something is off with the drag as well.

For range - note that the SC F-16 has the smaller external droptanks (370 Gallon) instead of the 600 Gallon ferry tanks.

At cruise (M 0.7, 20000 ft) the FF is ~5500 lbs/hr which is in the right ballpark, giving some 1200 nm / 2000 km range with external tanks.

At 30.000 ft, M0.8 with external tanks, you’ll get some 1700 nm / 3200 km.

Go even higher, and get more: M0.9 at 44.000 ft gives you over 4000 nm / 7500 km.

And without the external tanks you get still 2200 nm / 4000 km.

So 
 you get more range at M.09 and 44.000 ft WITHOUT the external tanks, than at M0.7 at 20.000 ft WITH the external tanks !!!

So you see - something is off with drag and engine power.

Don’t get me wrong. I like the SC F16. They did something good to the stall model, which is difficult. For the price point, it’s OK. But the engine
mweh.

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Actually airflow/density does effect engine performance. Sorry but your statement was mostly incorrect.
Im sure @DEAN01973 is far better explaining why than i will ever be

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