I am a PC user on a 32" monitor that sits about 3 inches behind my Honeycomb Alpha. I use TrackIR because my PC cannot handle VR yet. I have tried VR however, and I noticed something that also reminded me of my experience flying IRL.
In VR/IRL, one of the biggest differences versus 2D is that you realize how surprisingly small most cockpits are. A C152, C172 even, is very snug. There is not a ton of space in any direction, it’s less roomy than a typical sedan, and you’re very close to the panel, levers etc. In VR, sometimes you even have to duck a little to see something, as you might IRL if it’s a switch or lever that’s lower down.
On a 2D monitor, however, everything inevitably just feels off. The cockpit is either too small because you’re zoomed out to get a wider field of view, or it’s more “life sized” but you’re zoomed so far in that you can barely see anything over the dash or to your left and right.
TrackIR does help quite a bit as you can at least look around, but it doesn’t fully solve the problem because if you zoom to a “natural” level, you still feel like you’re looking at reality through a cardboard box where so much of your field of vision is cut off.
In FSX and P3D, I was pretty insistent upon staying zoomed in quite a bit based on some ancient thread somewhere about the “ideal” FOV. But I’ve started zooming out quite a bit more because of the other caveat: Zooming in might give the dash more of a feel of accurate size based on perspective, it also makes flying feel slower. Landings in particular feel very sluggish without being zoomed out. It’s actually hard for me to land properly unless I zoom out because I have no sense of speed otherwise.
How have others solved this, aside from VR? Giant screens? Projector? Goldilocks zone on zoom? Something else?
Honestly if money was no object, I’d build a curved projector screen and get a good projector. I’d even prefer that to VR simply because I’m very prone to motion sickness in VR.
Thanks for any thoughts and experiences anyone shares!