Firefighting Mission Execution Time Bugged

ISSUE DESCRIPTION

Description of the issue:
Upon completing the aerial firefighting mission in the Air Tractor AT-802, flying with maximum efficiency and extinguishing the fire on the first drop, then returning direct to the designated runway, I am given a score of 0% for execution time, despite flying at the maximum safe speed that the aircraft is capable of. I also used the keyboard shortcuts of “CTRL + E” and “CTRL + SHIFT + E” for start-up and shut-down, to further maximise efficiency. Other times, I have flown the mission slower and had to make multiple passes to extinguish the fire, but then received a score of around 60%.

[PC Only] Did you remove all your community mods/add-ons? If yes, are you still experiencing the issue?

FREQUENCY OF ISSUE

Every time on firefighting missions in the Air Tractor AT-802.

REPRODUCTION STEPS

Please list clear steps you took in order to help our test team reproduce the same issue:

  1. Fly Career Mode firefighting mission
  2. Fly at top speed to designated drop area and extinguish flames in one pass
  3. Fly direct to designated runway and land
  4. Observe “Execution Time” score at 0%

YOUR SETTINGS

If the issue still occurs with no mods and add-ons, please continue to report your issue. If not, please move this post to the User Support Hub.

[PC Only] Are you using Developer Mode or have you made any changes to it?
No

MEDIA

[END OF FIRST USER REPORT]


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Do you have the same issue if you follow the OP’s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

Do you have the same issue if you follow the OP’s steps to reproduce it?
• Yes (sometimes)

Provide extra information to complete the original description of the issue:
• The Executime Time is not always 0%, usually it seems accurate, but sometimes it gets broken. In the example below, I know the aircraft so I’m airborne really quickly, the fire was literally 2NM away from the field and I got it extinguished in a single pass, so there is no way I could have done this mission quicker. Maybe the very short travel distance is the reason why the calculation is broken : if the Execution Time score is inversely proportional to the distance to the fire spot, then it is possible that very very short distances may result in unreachable execution time target values.

If relevant, provide additional screenshots/video:

1 Like

I’ve got a theory about this but I’m yet to test it.

Did you fly the assigned pattern during the mission or did you deviate from the course? I’m thinking that maybe avoiding passing through the assigned waypoints could be affecting the mission timer.

In my case there was not much to deviate from: as I said the fire was 2NM away from the field and I needed only one pass. I get far much better Execution Time scores when the travel distance is longer (at least 4-5min).