Fix Horrible Runway Lights

I agree on the undulations. Real runways tend to be engineered to be flat of course, but will contour over slopes as in the examples below. I remember RAF Ascension Island / Wideawake being a little worrying - note slope and volcano! (FHAW)

https://www.otie.com/wp-content/uploads/2018/09/AAF-Aerial.jpg


And this one looks a little ropey! It is Leeds Bradford Airport. (EGNM) Note that the MSFS representation is indeed undulating, rather than the discrete slopes on the real thing.




As for the lights. They are at least mono directional where they need to be, and the overall feel from the air is not too terrible. On the ground is a different matter - I’m certainly no fan of the sometimes random looking placement of the huge edge markers.

Notice the Approach lights on Leeds/Bradford. They follow the slope at this end, which is fairly flat - foreshortening makes it look extreme, but in fact the difference between the 2 runway ends are less than 30ft. MSFS makes all these level with the runway threshold, leading to some very high poles below the lights, (as on the opposite end of this runway). Whatever the reality, it is clear that these lights at least, are not at the same horizontal angle as the threshold.

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