The current UI and menu in MSFS 2024 is EXTREMELY clunky and unpractical to use, with unnecessary, flashy eye-candy features that prioritize form over function, with stupidly annoying and distracting features that feels completely out of place in a flight simulator. It gives an off-putting feel and makes the whole experience feel like an arcade minigame, meant to trigger every dopamine receptor at once.
An extremely annoying example is the zoom-in/out overview effect when accessing the menu.
Every time you press the escape key to access the menu, the camera rapidly zooms and swoops out, creating an “overview effect” that is corny, unpractical, and feels like its only purpose is just for show. This weird design choice feels like a gimmick rather than a thoughtful feature, and it ruins the immersion during flights.
Here’s why this effect is so frustrating:
- Extremely Distracting: The rapid motion completely disrupts focus and immersion, making it hard to stay engaged in the simulation.
- Unpractical and Unnecessary: There is no practical purpose to this effect—it doesn’t add functionality, realism, or value. It feels like it was added purely for flash, but in a simulator, users value practicality over “showy” transitions.
- Feels Out of Place: This feels like an arcade game, and clashes with the “professional simulator” that MSFS promotes itself as. It’s a weird design choice for a product meant to emulate realism.
- Repetitive and Frustrating: When accessing the menu frequently during a flight, this effect becomes tiresome, repetitive, and outright irritating. It may be cool the first time, but quickly gets on your nerves.
There should be an option to disable the zoom-out effect entirely. Instead, the camera should simply remain stationary in its current position when accessing the menu, maintaining immersion and avoiding unnecessary distractions.
As it stands, this feature feels like a poorly thought-out gimmick that prioritizes flashiness over practicality. All it does is make the entire “simulator” feel extremely unprofessional, like it is trying to be something which it isn’t, fulfilling multiple roles at once and never doing any of them well. The entire UI seems to prioritize looks over practicality, there are so many strange design decisions.