Flashing/Flickering trees in Photogrammetry areas

I know it’s not just me, as a discussion has been had about this on another thread.

Basically, ‘all’ of the trees flash/flicker at the same time then go back to normal for a bit, then do it again. Sometimes it happens in quick succession, sometimes it doesn’t and it seems to be totally at random. It’s definitely happening though, in all the Photogrammetry areas I’ve visited, and happens only in Photogrammetry areas. It only affects the trees too, nothing else.

Is this a widespread problem, and has anyone found a solution to it?

Cheers.

I have same problem, but only if moving fast via drone camera. I didnt find any solution.

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Great,

That helps then. There’s a definite issue there as I’m finding it’s happening with the drone and with the aircraft.

I’ll submit a ticket for it.

ps Out of interest, what render scaling do you use? i wondered if that might be the culprit. I’m 4K & 80%.

1080p / 100%

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I’m getting this, so I’ll add my data points. I’ve been seeing it around Winnipeg (CYWG). I haven’t done a lot of tests, but I think it was more prevalent when flying low in fast planes. (Spit, Corsair, Vertigo). I did not notice it until recently.

Yesterday, I updated to a completely new PC (from a gen 8 i7 and GTX 1060 on basically High settings to a gen 10 i9 and RTX 3080 on Ultra) with a fresh install of Windows and MSFS, and am getting the same problem.