Do you have any add-ons in your Community folder? If yes, please remove and retest before posting.
Only Navigraph Subscription
Are you using Developer Mode or made changes in it?
No
Brief description of the issue:
Flight Hour Meter for Total Hours on a plane resetting when using a different Livery on the same plane. It should be using the same meter for the same plane. Example, Longitude hours should be the same, no matter which Livery or paint job you fly with.
Or there should be an option as to how it should behave. Some people may want to keep hours by Livery, but I think the majority of us would like to keep it linked to the specific plane model.
Provide Screenshot(s)/video(s) of the issue encountered:
Detail steps to reproduce the issue encountered:
Change to a different Livery that you have flown on often and you will start with a different counter.
PC specs for those who want to assist (if not entered in your profile)
Did you submit this to Zendesk? If so, what is your ticket #? Not yet but I will.
I disagree. That’s no bug, maybe a wishlist item.
If you don’t exchange the default textures with new downloaded ones, you have a different, additional aircraft of the same type in your hangar, which is correctly a separate entry in the flightlog.
I still doubt that MSFS reckognizes when you exchange the textures on the default aircraft with new ones.
They know when you change the livery on a plane. It’s the same plane, with the same characteristics and only a different paint job.
Lets see what they say, if it’s a bug or if it should be a wish list.
To me it’s the same plane with a different paint job and the hours on that plane should remain. But we all have different opinions and I respect yours.
Assume you have a black Porsche 911 and a white one of exactly the same type.
When you are driving the black one, why would the odometer on the white one show more miles as well?
That would be a bug IMO. I’m just trying to understand why you are considering this a bug.
In the bug report I opened, I indicated that an option could be added for people to decide how they want it to behave.
I prefer all liveries count towards the same airplane and I understand that other prefer it by livery.
And that is why I mentioned it in the bug report. If MS comes back and tells me it should be a wish list, I will be happy to change it to a wishlist item.
I don’t know if it was by design or a bug. Let’s see what MS and Asobo think.
They are the only ones that can tell us with certainty if it is a bug or a wishlist.
Hobbs hours are stored on individual cfg files located under the …8bbwe\LocalCache\SimObjects folder. Each livery has its own entry there. I would imagine it would be a major endeavor to re-write the code to do anything different.
I don’t understand how a livery could be used for different airplanes. I was under the impression a livery was always airplane model specific. I can’t for example take a livery for a Cessna 152 and put it on a Cessna 172.
Can a livery actually be used on different model airplanes??
Sorry if I’ve confused you. What I mean is that a C152 with livery A is not “seen” by the sim (and external programmes) as the same aircraft as a C152 with livery B. That doesn’t mean that Livery A for the C152 can be used with an A320. What it does mean though is that flight hours are recorded separately for each aircraft/livery combination - in this case separate for the C152 livery A and C152 with livery B. It also means, for example, that aircraft specific control mappings (possible with FSUIPC) can actually be different for each aircraft/livery combination if you really wanted to (although I can’t see why you would want to do such a thing).
Thanks. I found the cfg files. Don’t understand the logic of doing it by livery. I was under the impression that a livery could only be used with a single plane model, but maybe I’m, wrong about that.
There are folders in there for liveries that I no loner even have in my community folder. I guess once you load then into the Community folder once, they hang around for ever.
Now all I have in my Community folder is my Navigraph Subscription.
There there should be a simple way for the data in the state.CFG file to make it way back to the original model. In the stae.CFG file that I looked at, the only thing in there was time/Hobbs related.
So it could be a bug it MS or Asobo not adding that time to the base model airplane.
I was just thinking about doing that! I went through and planes that I brought into my hanger just to see what they look like and never flew still files created for them.
Strange that would keep Hobbs and what may be time with ignition or instruments on only that in that file and nothing else.
Below is the Longitude I normally fly and one I check out in the hanger. 1st is the default livery:
I will add all my liveries to the base one and not use liveries. For a while I was using the Aviators Liveries, so I have some fixes to do. I haven’t using liveries for a while. I do several weekly groups flights and depending on setting people that don’t have the livery you’re flying just sees you as a generic plane.
Hopefully it doesn’t mess anything up. I will backup the files I modify and the ones I delete, just in MSFS complains or acts weird.
Thnaks @tclayton2k for telling me there the files are located.
I deleted some of the state.cfg files for liveries with no flight time and flew around for about 45 minutes and no bad effects. I will delete the rest of the the empty ones later and then merge the items into the defaults liveries and just fly with those.
Anyway, I do like most of the default liveries for the planes that I do fly.
I haven’t tested this in MSFS, but FS9 did the same thing, and if you deleted one of the cfg’s, the sim would just rebuild it starting at zero the next time you loaded that plane.
I’ve had at least three crashes today, at a number of airports, so decided to fire up the default 172 G1000, and was able to taxi around Schiphol without any crashses. I now need to go back and re-test the Arrow + GTN750 to see if I can get it to crash again.
Anyway, while taxiing, I noticed something odd with the Hobbs meter:
I’m reasonably certain that this is inaccurate. I have not flown it for nearly 2060 days!
I wonder how the top value got so far out of whack? The bottom figure is believable I think. I’m not actually sure why there are two values, but the meter in the sim seems to show the top value.