I am wondering why waypoints are automatically added when I go into IFR routing. It is very annoying to have to delete these so I can enter my flight plan. Anyone else experiencing the same thing?
TIA
I am wondering why waypoints are automatically added when I go into IFR routing. It is very annoying to have to delete these so I can enter my flight plan. Anyone else experiencing the same thing?
TIA
Sorry - now think about it: You complain that a program does its job.
Just say âdirectâ and itâs good.
Thanks for your commentâŠ
I can put in âDirectâ and it still enters waypoints for me. Thatâs not doing itâs job. Thanks anyways.
That is not correct.
Iâve created IFR low-route flight plans, or imported them from Navigraph, only to have MSFS completely âborkâ the thing. Then the MSFS editor will refuse to let you delete points in order to correct things.
I really wish the MSFS flight planner would allow me to cut and paste the text route. That would simplify the process.
Then thereâs the MSFS flight planner re-calculating your entire route if you change something. Itâs frustrating at times.
Itâs doing something, but not its job, thatâs the point ^^
On topic: I assume it either doesnât have the full capability to draw what you import or it tries to look like a nice departure or arrival in an attempt to look complex. Either way it has to go. But theyâve left the flight planner to WT havenât they? So all we need to do is wait. As always.
Whatâs wrong with just set an IFR flight plan and just accept the waypoints that is automatically set?
As long as you get to your destination and flying through the waypoints along the way, i donât see a reason why you would need to delete the waypoints and reenter a different one, but you end up at the same destination in the end. Seems like too much effort only to end up at the same place.
I actually didnât understand the whole subject either: âIFR without waypointsâ.
But in Germany we have a nice saying âDes Menschen Wille ist sein Himmelreichâ (Manâs will is his heaven)
Because I use Skyvector, simbrief and Navigraph for my flight planning. Many times I have constructed a flight plan for a particular reason to cover a certain area as I do IRL. After checking the WX at both departure and arrival airports, will select the appropriate SID and departure runway and the appropriate approach, STAR if applicable. I want to plan my flight again as you do IRL, and not just accept what MSFS comes up with.
So what I do in MSFS is just enter the departure and arrival waypoints and leave it as Direct and then program my flight into the GPS (I only fly GA) or after using Little Navmap to refine my flight plan from Simbrief or other sources, export the flight plan into MSFS. So to just âacceptâ what the poor and limited flight planner in MSFS provides is not acceptable because planning the flight is one of the most important responsibilities of a pilot.
So confused, why are you using a IFR and the flight planner if you donât want it to add the established IFR waypoints for that route.
Because the MSFS waypoints are usually wrong.
Yeah, youâre expecting things to work like they do in X-Plane, and itâs just not there yet. Even on working titleâs g1000, the menu key functionality is still unimplemented. Canât import plans from disk, save them, etc etc.
As a workaround, I usually just select VFR and then put in my IFR flight plan manually if I really want a custom plan and not the one MSFS serves up.
What is your criteria for âwrongâ?
My definition of wrong, not my waypoints I chose when planning the flight!!! Usually these way points were selected considering weather, desired land mass I want to overfly and what airspaces I want to avoid.
Thatâs the difference of a seriously taken simulation of real operation with real data and casually flying around. USR1 is not a waypoint and youâll see that this kind of stuff will not work with the FMCâs that weâll hopefully see here soon.
As we all love the car examples here: you can fill a tire with air or with concrete, both times it will be round. But one will take you nowhere.
Let me explain my process so my point can be a little clearer (I hope).
I open World Map and I then enter my Departure Airport and my Arrival Airport. It then defaults to VFR (Direct - GPS). Because I want to build my own IFR flight plan, that I already know my departures, my arrivals and the waypoints in between, I then select IFR high altitude. Many times it will then automatically choose my Departure and STAR for me and add the waypoints. I then need to delete all the waypoints that it enters. A lot of times there will be a waypoint that it wonât let you delete. It doesnât matter if you change the Departure or Arrival to Direct. Normally itâs not that big of a deal, but when planning a long flight, it becomes frustrating. And if you make a change from the runway that it defaults as a starting point, to a parking spot, it will often then add or change waypoints. Itâs just very frustrating.
Hopefully that explains my point. It wasnât so much as a complaint, as I was just wondering if others were experiencing the same thing. Or was there something glitching on my system.
Thanks All.
Because MSFS makes a mess of the imported flight plan, thatâs why. Why would I fly to a point, out to another point, then back to the original point, then out to a thrid point, then back to the original point?
The point of flight planning is efficiency. You donât want to fly where you donât have to. That is extra distance. Extra distance is money, and thatâs not good.
Maybe itâs because Iâve worked as an aircraft dispatcher, but I donât want my airplane to fly a âstarâ pattern for no reason.
Why donât use just set your departure airport and then just fly? I pick a departure airport and a parking spot, and click Fly. Then I load my flight plan from Simbrief, select my runway, SIDs/STARs, etc. based on weather conditions and take off. If you donât want MSFS to mess with your flight plan just donât set an arrival. Just not sure why you are bothering with an arrival if you using an external flight planner. And if you arenât using an external flight planner you should as the included one is incredibly basic.
The response of âuse an add-onâ does not fly with me. The flight planner is poorly implemented and full of bugs (starting from live traffic causes crashes, inserting non-existent NAVAIDS, NAVAIDS with 0 alititude, etc). If the base game includes a feature, it should work. FSXâs flight planner worked and we are not asking it to do anything more than that.
It could be better, but⊠Personally Iâd rather them focus on other elements, then a function few people really use deeply. But I have never had a flight sim with a good âreal-worldâ flight planner.