Has anyone sound for the spitfire in MSFS 2024?
And when ‘yes’, how did you manage this?
In contrast to many problems mentioned here, the flight simulator runs quite well on my pc in steam version.
But no chance to manage the missing sound.
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I have the same issue with the Spitfire. Works perfectly in MSFS2024, but no sound, it’s not the same without the Merlin roar!. I’m using An XboxS and the sound played perfectly in MSFS2020.
Same problem here. I tried redownloading it from FI, which didn’t help. And for an entirely different reason I reinstalled the sim, which also didn’t help. I think we just have to be patient on this one. Flying Iron are giving the Spitfire a big overhaul for MSFS 2024 and apparently it’s first of all their aircraft in the queue. I reckon it’ll be better than ever - but we don’t know when the update will come yet…
Thanks for that, really helpful information. I will just wait as you suggest, everything else is working well and I’m having plenty of fun with 2024. I’ll look forward to the upgrade. Cheers.
That info has been conspicuously absent. They mentioned their FW190 would be a free upgrade but haven’t said the same about the Spitfire, so my assumption is there may be a small upgrade fee. I think their aircraft are competitively priced so I’m OK with that, since I feel like there is quite a bit of work in fully upgrading an aircraft to 2024.
From what I gathered updating it fully to 2024 (including the new folder structure and texture format etc) isn’t strictly necessary. Most of the flight model changes are also supposed to work with the legacy setup. So whether they will charge you anything for an upgrade will probably depend on how much work they put in to update it.
If it’s an older plane like the Spitfire and they completely revamp it for MSFS2024 with a new flight model, textures etc. - they will probably charge you.
However that will also make any previous liveries for that aircraft useless, so I’m not really hoping they’ll go the whole nine yards on this one. If they do, I probably won’t upgrade and stick to the old one as long as it works.
Devs said it will break existing liveries - I asked exactly that question since I had wanted to start on a new Spitfire livery. Now only time will tell whether that means it’ll just require converting the same artwork to KTX2 format (easy), or whether it means the entire UV mapping has been redone (a complete redo of livery artwork).
I’m sure they have their reasons - and I’m also sure there’ll be dozens of 3rd party liveries emerging hot on the heels of the updated 2024 Spitfire!
Flying Iron have an excellent track record and I’m confident in the decisions they make - I bet the updated MSFS 2024 Spitfire will be at another level, otherwise why would they have bothered with such a major update?
Yes but it’s quite a lot of work and it’s not only the Spitfire. There are literally tens of thousands of liveries on flightsim.to. If it just were creating the new file structure and converting the texture files then it’ll be maybe 15 minutes per livery. No biggie. But as far as I heard you can’t even compile the KXT2 format with Photoshop or any other tool and have to use the SDK. I have done some texture work, but I always use PS because I’m used to it and because it’s far more capable. Even converting my own stuff isn’t worth the effort for me under those conditions.
Correct, the KTX2 files are compiled by the SDK but you still do all your artwork using the same methods as before. I’ve converted a couple of my old liveries to KTX2 format for aircraft that have been updated to native 2024 format (albeit the non-modular format); first one took ages due to me doing it very manually in the SDK and learning by trial-and-error - but it was a useful learning experience; second one was super quick because the livery painter community have built scripts to semi-automate the conversion.