You should get a better experience if you keep high settings, but set Raytraced shadows to OFF, Texture resolution to low-medium (remember to restart the sim after changing texture resolution) and not use FG as that could cause further Vram consumption.
It is not. Ground textures are mostly not affected. But runways, aircraft, are
It’s probably because I use DLSS, so I’m used to the blurry cockpit anyways. I imagine the difference would be more noticeable if I used TAA.
Absolutely, there’s no way 12GB of VRAM should have even been considered ideal. Someone was overly ambitious in making those system requirements.
Dude! I’ve already done everything you suggested, and more. I’ve already disabled Rbar, and a bunch of other alternatives suggested in this forum and none of them improve the performance and quality of FS2024. The conclusion I’ve come to is that the game is unfinished and full of bugs, as the forum itself shows us. If we have friends with top hardware like 5090, 4090 etc. facing problems it’s because the problem is in the game and not in the hardware, unfortunately.
The launch of the Nvidia 50xx GPU was catastrophic with buggy drivers causing black screens, CTD, stutters, abnormally low performance… and not just in MSFS 2024.
Frame Gen and DLSS is buggy as hell with constant artifacts and stutters when looking around. VRAM usage is too high with even medium texture and TLOD of 150. RT shadows are not optimised well, getting FPS dips and high VRAM usage with it. These showstoppers better be fixed or else I am getting a chargeback with my credit card company!
That statement is not at all helpful and doesn’t matter to MS or Asobo. It’s nothing more than an idle threat that ends up going poof.
It’s more productive to contribute and or file bug reports.
I am surprised you are having issues with a 4090. I have a 4080 and never run out of Vram using DLSS and FG unless I push my system hard at airports like LSZH.
The way I avoid stutters is to limit my frame rate. I am also using DLAA which is great.
4K native DLAA, no FG, all settings max’ed on 4090/7800X3D/64GB RAM
VRAM usage tends to be around 16 GB. On the most demanding large and handcrafted airports VRAM usage will increase as expected to up to 20 GB.
The SIM performs very good and as expected depending on the settings, at least for me.
My setup:
Rtx3080 - I9 12900k - 64GB DDR5 Ram
Even months after its release, the sim is running catastrophically. Endless stuttering and no matter what setting (even low to 1080p) the sim cannot be played. The MSFS20 runs on Ultra with LOD at 200 and the fenix 100 times smoother.
It was clear that the realse was not error-free. And I mean that’s okay, these days every game comes out with bugs. But the MSFS 24 sets the bar very high when it comes to incompetence and impudence after months. But the fact that the sim runs so badly after months and weaks still amazes me to this day
Ever since I switched my 4070S with a 7900XTX (12 GB → 24 GB), and have upgraded from 32 GB to 64 GB RAM I have zero issues with memory overflow and the performance is okay-ish (still micro-stutters here and there). Since Sim Update 2 and the implementation of FSR 3.1 I can achieve 100+ fps in native 4K TAA + FSR FrameGen. Fenix Aircraft at iniBuilds’ KJFK runs butter. At iniBuilds’ EGLL I experience constant micro-stutters, though all terminal at high detail is deactivated.
Edit: Running on a 5800X3D with VRR 4K screen, Ultra/High mixed settings. TLOD/OLOD at 150
I don’t know if anyone has seen any improvement in SU 2. I feel the game smoother, but definitely not stable. Anything streamed like a plane or an airplane seems to kill my fps (for example, 787 on Gaya’s EHAM, 30fps at best using FSR 3.0).
My main problem seems to be that I am main thread límited (which shouldn’t be an excuse as so I am in 2020 and keeps performing much better). And yes, VRAM is still an issue. At this point, I can most likely accept that 2024 will remained untouched untill I get a new pc or new components.
I dont get it
Rtx3080 - I9 12900K - 64GB DDR5
And my vram is going on fire and very bad fps and stutters.
I dont upgrade my pc. Msfs20 on ultra and lod on 200 and fenix with payware addons run like butter
Asobo really marked this as being fixed in SU2?
how is this fixed i still get look at my GPU MEM. I am in the new build sitting in the fenix in KSFO.
I have the frame rates locked at 30 in usercg file and I have frame gen on with nvidia dlss using the latest preset and latest dlss it stutters at time this is not fixed at all.
what can someone at Asobo explain how are they QA this are they using a super computer to test the sim.
My in sim setting are mostly in medium the only thing i have high are buildings and clouds. I should get smooth performance. MY TLOD is 100 and my OLOD is at 80.
here is my rig information
NVIDIA system information report created on: 05/15/2025 20:07:52
NVIDIA App version: 11.0.3.241
Operating system: Microsoft Windows 11 Home, Version 10.0.26100
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 576.40 - Mon May 12, 2025
CPU: Intel(R) Core™ i9-14900HX
RAM: 64.0 GB
Storage (2): SSD - 931.5 GB,SSD - 1.8 TB
Graphics card
GPU processor: NVIDIA GeForce RTX 4070 Laptop GPU
Direct3D feature level: 12_1
CUDA cores: 4608
Graphics clock: 1905 MHz
Max-Q technologies: Gen-5
Dynamic Boost: Yes
WhisperMode: No
Advanced Optimus: No
Maximum graphics power: 105 W
Memory data rate: 16.00 Gbps
Memory interface: 128-bit
Memory bandwidth: 256.032 GB/s
Total available graphics memory: 40843 MB
Dedicated video memory: 8188 MB GDDR6
System video memory: 0 MB
Shared system memory: 32655 MB
Video BIOS version: 95.06.31.00.cb
IRQ: Not used
Bus: PCI Express x8 Gen4
Device ID: 10DE 2820 03731558
Part number: 3757 0010
Display (1): Laptop display
Resolution: 1920 x 1080 (native)
Refresh rate: 144 Hz
Desktop color depth: Highest (32-bit)
When I did that trick FSR FG worked much better. But I still didn’t like FG. I have my DLSS on preset K, and use Vsync to limit my FPS to 30. I also use DLAA.
“We tested it on a 5090 and didn’t find any problems.”
I guess I’ll wait some more for the FS2024 upgrade. I’ve got a 3060, which is within the recommended specs, but it seems they recommend we run with 2 FPS.
I yeah i tried FSR3 but that i get some smooth but a lot of ghosting in the latest fsr3 build
And the same. That’s the reason I don’t like FG at all.