ISSUE DESCRIPTION
Description of the issue:
Since SU 4 beta version 1.6.18.0, the Mainthread suddenly goes into the red, when FG is enabled and I pan the camera in the external camera-view a couple of times. It stays there and does not recover. However, as soon as I click on my second monitor, which is disabling FG, the main thread recovers and returns to normal. This did not happen when I disabled FG from the beginning. I did not notice this in earlier beta versions.
FREQUENCY OF ISSUE
Every time. In my Test:
Aerosoft’s EDDF stand B26, PMDG 777-300ER
REPRODUCTION STEPS
Please list clear steps you took in order to help our test team reproduce the same issue:
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Select stand B26 at Aerosofts EDDF
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Switch to the external camera view and pan the camera around a few times. Not just once, but for about 10 to 20 seconds.
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Once the main thread enters the red zone and remains there, click on your second monitor and watch the Mainthread recover.
YOUR SETTINGS
What peripherals are you using:
[PC Only] What GPU (Graphics Card) do you use? RTX 5060 TI 16GB
[PC Only] What other relevant PC specs can you share?
CPU: Ryzen 7 5700x3D
RAM: 64GB
Bandwidth: 1 Gbit/s
Driver Versions tested: 581.57 and 581.42
Using Nvidia’s DLSS Framegen with TAA.
MEDIA
When you pan the camera a few times in the external view:
After clicking on my second monitor, which disables Frame gen:
It remains in a stable state, when clicking in to the sim again and have Frame gen activated. Even when moving the camera afterwards, until a specific point when it goes crazy again:


