ISSUE DESCRIPTION
I’m experiencing a consistent vibration issue on the left side of the screen in Microsoft Flight Simulator 2024, as shown in the attached video. This only occurs when I have FSR 3 Frame Generation enabled. The vibrations are present in 100% of the frames, indicating a persistent graphical or physics-related glitch when using this feature.
Did you experience this issue before you joined the Beta?
Yes, this issue also occurred with previous versions. My current version is 1.4.18.0.
[PC Only] Did you remove all your community mods/add-ons?
Yes, I have removed all mods and add-ons, and the issue persists.
FREQUENCY OF ISSUE
Every time when FSR 3 Frame Generation is enabled.
REPRODUCTION STEPS
- Launch Microsoft Flight Simulator 2024.
- Enable FSR 3 Frame Generation in the graphics settings.
- Load any flight and switch to external view.
- Observe the left side of the screen for vibrations.
YOUR SETTINGS
Peripherals:
- Thrustmaster Flight Hotas X
- Saitek Pro Flight Yoke
- Saitek Pro Flight Rudder Pedals
Developer Mode: Not using Developer Mode.
Graphics Card Driver Manufacturer and Version:
- Manufacturer: AMD
- Driver Version: Latest Adrenalin version (confirmed up-to-date).
PC Specs:
- CPU: Ryzen 5 3600
- GPU: AMD RX 6600
- RAM: 32 GB Corsair Vengeance LPX 3200 MHz (XMP enabled)
- SSD: Crucial P3 2TB M.2 NVMe
- MSFS 2024: Microsoft Store version (1.4.18.0)
- Sim Update: SU2 Beta participant
- Graphics Settings:
- Resolution: 1920x1080 (Full Screen)
- Render Scaling: 100%
- Anti-Aliasing: TAA
- V-Sync: Off (60 FPS target)
- Terrain, textures, shadows, clouds, water, objects, and vegetation: High
- SSAO, contact shadows, screen space reflections, and windshield effects: Enabled
- Tesselation: High
- Terrain pre-caching: High
- Level of Detail (Terrain, Objects, Trees): 100%
- Frame Memory Limit: 6 GB
- Terrain shadows and reflections: Enabled
1 Like
@Andresing
I think you forgot to add the link to your video? 
updated sorry
This issue occurs exclusively on the ground, during taxi, takeoff, and landing. In flight, the vibrations are not present.
Overall performance in this release is excellent, with a stable 70-80 FPS on the ground, so the vibrations seem to be the only significant issue.
Do you have the same issue if you follow the OP’s steps to reproduce it?
Yes
Provide extra information to complete the original description of the issue:
I see the same. “Flickering” can be seen on both of an aircraft’s side windows in cockpit view, and also on the edges of the wings & elevators when in external view.
My understanding is that this is one of the known disadvantages of using frame generation to increase one’s framerates, but I may be wrong.
Generally, since I’m focused on looking at the runway & instruments during takeoff & landing, this is not too much of an annoyance for me, and it is a better alternative issue than low FPS & stutters during takeoff & landing.
Expand to see my basic PC specs:
Item |
Setting |
CPU |
i7-12700K (no overclocking or undervolting) |
RAM |
32 GB 5200 MHz DDR5 CL40 RAM |
GPU |
Intel Arc 770 (16GB, v32.0.101.6314) |
OS |
Windows 11 Pro 24 H2 v26100.3194 + all OS updates. |
MSFS 2024 Edition |
MS Store Premium Deluxe + all WUs & CUs |
Build Version |
SU2 Beta v1.4.18.0 |
3rd-Party & Community Addons |
None |
No performance-improving applications are installed (e.g. for CPU or GPU improvements).
Neither the Intel Arc Control Service or Arc Control App is running.
Expand to see my graphics settings
Item |
Setting |
Display Mode |
Full Screen |
HDR10 |
On |
Full Screen Res |
3840 x 2160 |
Anti-Aliasing |
TAA |
Render scaling |
65 (Resolution: 2496 x 1404) |
Frame Generation |
AMD FSR 3 |
Framerate Multiplier |
2x |
AMD FidelityFX Sharpening |
150 |
Exposure Compensation EV |
-1 |
VSync |
Off (N/A) |
Frame Rate Limit |
100% MRR (N/A) |
Dynamic Settings |
On |
Frame Rate Target |
40 |
- |
- |
Global Rendering Quality |
Custom |
Terrain LOD |
400 |
Off Screen Terrain Pre-Cache |
Ultra |
Displacement Mapping |
On |
Buildings |
High |
Trees |
Medium |
Plants |
Medium |
Rocks |
High |
Grass |
Medium |
Object LOD |
200 |
Volumetric Clouds |
Ultra |
Texture Resolution |
Medium |
Anisotropic Filtering |
4x |
Water Waves |
Medium |
Raytraced Shadows |
On |
Shadow Maps |
2048 |
Terrain Shadows |
512 |
Contact Shadows |
High |
Windshield Effects |
High |
Ambient Occulsion |
High |
Cubemap Reflections |
256 |
Raymarched Reflections |
Medium |
Light Shafts |
High |
Depth of Field |
Off |
Motion Blur |
Off |
Glass Cockpit Refresh Rate |
High |
Characters Quality |
Medium |
Traffic Airport Quality |
Medium |
Air Traffic |
Medium |
Road Traffic |
Medium |
Sea Traffic |
Medium |
Fauna |
High |
Expand to see my other settings
Item |
Setting |
Online Tab |
|
Photogrammetry |
On |
Aircraft Traffic Type |
AI Offline |
Live Weather |
On |
Multiplayer |
On |
Multiplayer Servers |
West USA |
Show MP aircraft in close proximity |
On |
Rolling Cache |
On @ 16GB |
Bandwidth |
Unlimited |
Advanced Options |
|
Developer Mode |
Off |
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