Fuel consumed during pause

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Are you using Developer Mode or made changes in it?

No

Have you disabled/removed all your mods and addons?

NA

Brief description of the issue:

When sim is paused, fuel continues to be consumed. When I un-pause, aircraft engines are shut down.

Provide Screenshot(s)/video(s) of the issue encountered:

NA

Detailed steps to reproduce the issue encountered:

Pause sim in either ā€œmenuā€ or ā€œactiveā€ pause. Leave paused for a few hours and when you return, airplane fuel will be empty.

PC specs and/or peripheral set up if relevant:

NA

Build Version # when you first started experiencing this issue:

Current - not a beta tester


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Do you have the same issue if you follow the OPā€™s steps to reproduce it?

Provide extra information to complete the original description of the issue:

If relevant, provide additional screenshots/video:

This is not a bug. It is working as intended!

Active pause continues to simulate the plane flying but stops it from moving. Another example of this is when you are climbing and active pause, your airspeed will continue to drop and then when you unpause, you will instantly stall.

There are keybindings called ā€˜set pause onā€™ and ā€˜set pause offā€™ that you can assign to buttons in the settings. This will ā€˜properly pauseā€™ the game.

Edit: See this wishlist item discussion
https://forums.flightsimulator.com/t/toggle-pause-binding-not-active-pause/373924/3

OP said it also happens with the Menu pause.

I believe menu pause also behaves like an active pause. If you want a proper pause you have to do this:

Then you can open the menu afterwards if you wish.

1 Like

This is not a bug. It is working as intended!

What is the purpose of that behavior? When is it useful?

1 Like

Great question! The entire purpose to ā€œpauseā€ something is for it to temporarily stop functioning. I mean if you pause a movie, it doesnā€™t keep playing in the background only to skip ahead after un-pausing.

3 Likes

Unknown and unknown, Iā€™m not fan of it and donā€™t use it because of the negative reasons listed in this thread.

Exactly! :crazy_face:

2 Likes

It is MEANT to allow you to do things like change settings while the plane stops mid-air but effectively keeps flying. In practice it is actually pretty useless.

may be makes sense to mention that Guide:

Hi there,
Indeed, this is a deliberate choice by the developers. Instead of closing this out, Iā€™m going to move it to Community Support for others to see.

In addition to the Wishlist topic suggested by Speed1994, you may also want to look at this one (feel free to vote for both if you would like ā€“ theyā€™re not duplicates):

1 Like

Active pause is pretty useless. FSX pause actually paused the simulation (including time) while allowing us to interact with the plane, I have no idea why this isnā€™t in this sim.

2 Likes

All pause mode consuming fuel, canā€™t do a real long flight

2 Likes

Do you have the same issue if you follow the OPā€™s steps to reproduce it?

YES

Provide extra information to complete the original description of the issue:

with A310

If relevant, provide additional screenshots/video:

that is the dumbest ā– ā– ā– ā–  I have ever heard of. So Im flying a long flight, my child cuts their finger off. I gotta say to my wife, sure, we can take him to the hospital just let me finish this flight first. lol
No, this is not a real example.

You also have the option of pressing ESC (escape) to properly pause the game.

If your child cuts their finger off and youā€™re worried about losing your progress on your flight, your priorities might be a bit wrong lol

2 Likes

Im glad my bad example caught your attention. but the same can be said for diarrhea, or the cops knocking at your door, or cooking dinner while on a 6.5 hour flight. Im glad my point was made. Just an FYI, my kids are in their 30ā€™s, so if they cut their finger off, they are on their own. lol. Ill come visit, but not if im in the middle of a flight.

:slight_smile:

You are obviously missing the point. Why the F should EVERYONE have to find this out the hard way? Are you suggesting that fuel should continue to be used in active pause?

Iā€™m not missing the point.

The fact of the matter is that it was an intentional design decision by Asobo.

There is a how-to guide about working around it here https://forums.flightsimulator.com/t/how-to-how-to-actually-pause-the-sim/143817

If you read my posts in this topic you will see that I am not a fan of Active Pause.

There is a Wishlist topic about this too https://forums.flightsimulator.com/t/please-let-us-have-a-pause-mode-that-actually-freezes-time/171916
I voted for this wish a long time ago.