CARENADO SOUNDS BUG
Are you using Developer Mode or made changes in it?
Reproducible regardless of Developer Mode Setting
Brief description of the issue:
Carenado’s Gee Bee, Waco YMF-5, Seneca, and Staggerwing render sounds incorrectly in multiplayer. When Player 1 is in cockpit view of any aircraft and Player 2 is nearby in one of these planes, the engine sounds render as if Player 2 is zero distance from Player 1. From the external view, the sounds are fine and drop off with distance as expected. … In Carenado’s 337, 170, and 182 Player 2 is silent from Player 1’s perspective. Seminole not tested.
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Detailed steps to reproduce the issue encountered:
Be Player 1. Load anywhere, shut down everything. Player 1’s plane is now silent. Have Player 2 join in Multiplayer near Player 1. Observe full volume sounds played while Player 1 view is in cockpit. Observe sounds fall off with Player 1 Camera < > Player 2 distance when Player 1 uses External, Showcase, or Drone view.
PC specs and/or peripheral set up if relevant:
100% Reproduction across various setups.
Build Version # when you first started experiencing this issue:
Unknown, months? Years?
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