Exept for the eye adaption, is the gamme changed in the sim? Also, I found colours to be a bit different too, a tad darker maybe? Not sure if the lighting around the plane is reflected how it looks inside the plane, dashboard etc. I also found the planes exterior model to look dark when there actually is light from at least two directions (direct sun and indirect). The planes looks a bit dark.
I have also seen horizontal lines from left to right in the sky when using DX12. Tried to turn off DLSS with no difference. This might already been reported?
Also, not only the displays - but all graphics looks a bit blurry to me with DLSS set to quality. Might be an DX12 combo wtih DLSS (or just the later). Any info on that?
For me is nothing darker with SU10 and in case you get issues with DX12 (BETA) , then just switch back to the current stable DX11. In case it also happens you can take a screenshot, that we get a better idea.
About DLSS and blurriness, you had already a discussion:
But there are also enough other existing topics around that, so we not need to copy the same infos again. ( hint: dont use DLSS for now in case its an issue for you, or play with the Fidelity setting. In case you play with FullHD only, forget DLSS )