Getting back into flight simulation after almost 30 years

I’m 51, and I first got into flight simulators when MS DOS PCs and “Microsoft Flight Simulator” for MS-DOS had been out a couple years, circa 1986, on a 386 PC with a VGA card, and MS-DOS.

I took a bit of a break after university from that hobby. I earnestly disliked how awful the analog era (15 pin) flight yoke connectors worked, and never bought FS software or flight controller hardware in the USB era. Then I saw a review of Microsoft Flight Simulator and watched a few videos, including one on how it was made, and the role of big-data and machine learning in the modern sim’s terrain modelling. A huge factor for me in whether or not a sim is fun or “feels realistic” isn’t just the physics, its “does this look like I’m flying over ground, which is accurately height mapped, covered in realistic trees and reasonably realistic buildings”. Even on my mediocre hardware, the experience is incredibly fun.

I flew over my house last night (tell me you haven’t done this yet? If not why not?). The roof is the right color. The building itself is a “best guess” by the AI. But one of my horse-shelter outbuildings is also visible from between the trees, and the area is reasonably close to the right elevations and contours, even though it’s just a “nowhere” section of the interior of British Columbia. The major geographical features of the valley I live in are done perfectly. The look of the sun setting over the Pacific Coast mountains flying from CYLW to CYVR is perfect, even on my laptop’s 1080 ti maxQ graphics.

This is insanely fun. A helpful person on reddit suggested I buy a $30 Logitech Extreme 3d max pro, and that has made controlling the planes as fun as you could want, and since the flight stick is cheap, and works fine for me, I’ve been having a blast landing and taking off, and wondering as I fly around the world, how accurate the stalls in this thing are, as I hear conflicting reports from real pilots as to how good these are. But these things do stall, and when damage is taken due to flying outside the plane’s operating envelope, which you can turn on if you want to know, at least it does make me think about operating within safe operating parameters. All huge for immersion. I’m a noob and I’ve been ignoring the communication aspect of the hobby thus far but just having any air traffic chatter is so hugely important to the experience. I don’t know why it says half the stuff the ATCs say, and it seems to have a lot of boilerplate. I don’t know why someone who is probably meant to be me is always asking for flight following, but it seems legitimate and realistic default behaviour, like putting up trees on a terrain, it’s creating a mood and a piece of the experience for those of us with no idea what real ATC chatter sounds like.

I find myself saying “rotate”, and wanting to do procedural checklists again, which was literally 99% of the fun for me back in the early DOS days. The simulator DOS graphics were so bad, that all I cared about was a kind of a mental state of "check my attitude, check the visual horizon, check the instruments, vertical speed, speed, throttle, engine healthy, whatever, in a loop. I would supply a lot of “imagination” in the MS DOS days and wonder what it would feel like to fly over the grand canyon, or downtown Las Vegas. Now very little imagination is required, and the results are breathtaking. Even just flying over the green valleys of the interior of British Columbia, with fairly realistic sunlight and shadows, and trees, and weather, and even little scratches on the cockpit glass.

I grabbed a demo of XPlane 11 and it just doesn’t do it for me. I mean, I wish I could do a three monitor setup on MS FS, and would probably buy three or four big TVs if MS FS added a three monitor setup mode with custom angles/orientations for each monitor. I’d like one pointed at the cockpit controls, one straight ahead, and one directly left and one directly right of the pilot. I wonder how much GPU horsepower this engine would need to handle a four monitor setup, since folks are buying GTX 3080s just to run XPlane with 4 monitors.

Anyways, well done Asobo/Microsoft y’all are making the GPU shortage worse, but what a way to do it. I’m amazed.

Cheers from British Columbia, where things are still sort of on fire, but we’ll be okay.

Warren

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I can relate to your joy. :blush: :+1:

I was out of simming from 1981 to now (30 years) since MS 4.0 (for Mac).

Funny how ‘home’ is often the first destination.

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I strongly recommend you give VR a try instead, it is jaw dropping (aside from New SU5 issues which will hopefully be fixed…)

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Nothing like flying in VR, it’s the best :slight_smile:

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Sounds alot like me. Last August the first thing I did was fly over my house
When I got FS2020 I could even see the pool in the backyard. It was really cool.
I realize now that this software will be evolving for a long time. We simers will just have to deal with it like covid.
It is what it is. Thanks to the the developers for what they have done those far.:small_airplane::clap:

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This was really great to read, a positive good news story!

I am very happy for you Warren and hope your experience continues to be a positive one :blush:

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Welcome back to the sim world!

At the moment, MSFS doesn’t support multiple monitors, so that’s not really an issue. And with the global “optimizations” of graphics they did for the Xbox release, it now runs fine at ultra on even modest, relatively current GPUs.

Really, CPU power is where it’s at right now with MSFS. That’s the real bottleneck. A 3080 would definitely kick ■■■, but whether it’s really required now or not is debatable.

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Four monitors is very doable but not as surround, 3x1+1 is the best tech has right now … that is to say you cannot span four monitors but in every other conceivable combination … except maybe two pairs of spanned monitors?

Edit: so
Obviously four separate work
2 spanned as one and 2 independent but extended to the desktop works
3 spanned as one and 1 independent but extended to the desktop works
4 spanned no
2 pairs of 2 no without two GPU?

Edit2.0: If I had the same money to do it again I’d just get one of those giant G series monsters.

I gave up my 3-screen setup in xPlane because of the performance issues I had at the time (xPlane basicly runs 3 instances of the app which is a real resource hog) and switched to a 49" ultrawide. Not as good as the 3 screens, but was able to go up from 1080 to 1440 and get decent performance. As a kind of reference, I would get about 60fps single screen, 40 fps 3 screens using nVidea surround and 20 fps 3 “independant” screens.

I do realize MS FS can’t do multi-monitor YET, but I hope that it grows that capability. X-Plane can do a three and four monitor setup, and YES it does look amazing.

I just got a three monitor setup running X-plane 11 tonight with the new Vulkan graphics capable version 11.55 of X-plane 11 and the shading and detail on the plane and cockpit is next level awesome.

Sadly, X-Plane 11’s tree model is straight out of the 1990s. It looks like some pixel art from a 1990s flight sim. I think that the X-plane guys took the relaunch of MS FS as a shot across the bow and it’s woken them from their 30 year sleep.

Please don’t say they slept for 30 years :slight_smile: You sound now as gardener :stuck_out_tongue: Why don’t you try Track IR instead of VR or 3 monitors?

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Welcome back… from my side one recommendation… .TRY VR… mindblowing and do not mess with multiple monitors. I was reluctant to it as I used to remember the low polygons versions from the 90s… now I am inside the cockpit.

VR is fun but not at all realistic with respect to physical controls. You will never see a professional sim which uses VR. A hardware cockpit with screens for windows is the most immersive simulation possible, at least for now. Add a 6-dof and you’re there. :wink:

I use a Track IR. I set the curves at 1:1 until I hit my monitor’s screen edge (43" at 2640x1440). Then there’s a bit more curve so that I can see out the wings without twisting my neck. Since most flying is done looking forward, this works very well and it’s waaaaaaaay cheaper!

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Rather subjective topic when it comes to personal preference with respect to what make the experience immersive. Also what kind of aircraft you are flying and where and what kind of flying you do.

If your preference is to fly airliners and like to fly to procedures, follow flight plans, fly IFR, learn systems and have that experience of the cockpit environment, then yes a home cockpit maybe well work better for you.

However many of us prefer to fly helicopters and GA aircraft where we enjoy the immersion that only VR can provide with aspects such as 3D, a sense of scale, depth perception etc. These really are quite game changing aspects particularly when you fly helicopters where the majority of the time you are looking outside the cockpit.
VR user may also switch between multiple and varied aircraft where VR also places us inside the appropriate cockpit and provides a sense of being within the virtual world. If you have the passion to build a home cockpit to replicate a certain aircraft or perhaps aircraft type, this may be less of a concern.

I have also seen and heard of VR being used for training helicopter pilots, I believe more as a military related endeavour.

Whatever way any of us choose to fly we should of course come to our own conclusions what works for us best and provides an experience we enjoy. Whichever path you follow it will have its pros and cons, but it what suits us personally that really counts. :+1:

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No VR, way to limiting if flying online, Just get 3 TVs and start expanding from there, VR for Combat Flight.

What do you find limiting about VR for online flight? :thinking:

You CAN use physical controls in VR. It’s muscle memory. I use the Honeycomb Alpha and Bravo in VR and find it very very immersive.

The only limiting thing in VR for me is the inability to have charts and other info in the cockpit with you. However there are third-party apps that try to mitigate this with varying degrees of success.

I run 4 monitors perfectly smooth in XP11 using an “old” AMD RX590. People who buy a GTX 3080 for XP11 CHOOSE to buy that card as they certainly don’t NEED that card. :slight_smile:

So “just to run” is a bit exaggerated by whoever told you that.

Then why aren’t 4 instances of XP11 showing up in task manager? Only one instance of XP is running with my 4 monitor XP system.

I’ve been having a blast with FS 2020 but exaggerating about the needs of XP11 is a bit silly.