GPU Display Ports

I have an AMD Radeon 6750 XT. It has 3 Display Ports I am using for 3 LG monitors. However, my new VR headset requires use of one. Has anyone found an adapter that creates a Y switch between a monitor and a headset, sharing the same DP port on their GPU? If so, please link me to the device. Thanks a million!

If your monitors support multi-stream transport, you can just daisy chain them.

https://www.dell.com/support/kbdoc/en-us/000128707/how-to-daisy-chain-multiple-monitors-using-displayport-multi-stream-transport-mst

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That’s an interesting solution… only, when you do that, can you still use the ’ Experimental’ section of MSFS Options set up to segment your cockpit view. My suspicion is that discrete connections are necessary.

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MSFS won’t care what ports are connected where, it’ll let you use all the monitors you have (or put all your “monitor” windows on one monitor, if that’s what you like).

You could even have a monitor on one of those USB to HDMI dongles I think. It’ll render 3d graphics on the main GPU, then write the data to whatever display you put the windows onto.

My recommendation though, since DisplayPort has only so much bandwidth, is to put both your primary/center monitor and your VR headset onto their own discrete connections, and put the side monitors onto (something else) whether that’s daisy-chaining (if supported by your monitor), using HDMI for one, or using an external dongle or second video card for one.

Yes Vibs… that’s what I thought I’d do. I ordered a DP bidirectional switch. I’ll put both a side monitor and the VR headset on the same DP port. And switch as I need. I can’t imagine the mechanical connection causing much if any loss of quality.

Thanks… I was leery of the idea of daisy chaining 3 x 4K monitors off one DP port’s bandwidth.

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