Graphic artifact

Dear all,

does anybody experience this graphic artifact as marked in the attached pictures. I tried almost all graphic settings to get rid of it, without success.

It happens while the aircraft is moving, with e.g. PMDG 737, FlyByWire A320, Inibuilds A310.

It has to do with anti-aliasing, with the TAA option only. Not with FXAA or DLAA.

I use the TAA option because as for me, this is the best graphic option.

The artifact was already there before the the Sim update 11, 10 ….

The overall performance/ graphic is very pretty good, I have only this “artifact”.

Any comment/help would be appreciated.

(i9-10900k, @3.70 GHz, 32GB, Nvidia GeForce RTX 3080, Windows 10)


2 Likes

I’m interested, I have the exact same thing happening.

It happens also with pipers, corsair and p40

Disable motion blur, if you are using it. And change Ambient Occlusion to “ultra”. See if that helps.
Try google “TAA ghosting” for more tips.

motion blur - off
Ambient Occlusion - ultra
It does not help.
Google - no solutions as well…
It happens in TAA only, there must be bug…
Other ideas
Thanks

Also with FSR2 (all presets)

I have some ghosting behind the wheels and shadows, but it’s not as bad as your pictures.
Ghosting is a side effect from using TAA.

Try changing the values in UserCfg to my values and see if that helps:
PostProcess
Enabled 1
EyeAdaptation 0
ColorGrading 1
Sharpen 1
Fringe 0
LensDistortion 0
Dirt 1
LensFlare 0
FilmGrain 0
Vignette 0

@TjejKalas

Thanks for your advice. I tried and it is not better. Indeed, it must be side effect from using TAA.
But maybe it has to do with my PC screen, which is not a good one…
FYI, this are my values in UserCfg:

Version 66
{Video
Adapter “NVIDIA GeForce RTX 3080”
Monitor 0
Windowed 1
FullscreenBorderless 1
WindowActive 0
Resolution 1092 1008
FullScreenResolution 1920 1080
PosX 687
PosY 31
AntiAliasing TAA
DLSSMode QUALITY
DLSSG 0
Reflex BOOST
FSRMode BALANCED
PrimaryScaling 2.000000
SecondaryScaling 1.000000
SharpenAmount 2.000000
ReprojectionMode 0
WorldScalePercentVR 100
AntiAliasingVR TAA
DLSSModeVR PERFORMANCE
DLSSGVR 0
ReflexVR BOOST
FSRModeVR PERFORMANCE
PrimaryScalingVR 0.800000
SecondaryScalingVR 1.000000
SharpenAmountVR 1.000000
VSync 0
HDR10 0
Raytracing 0
PreferD3D12 0
}
{Graphics
Version 1.1.0
Preset Custom
{Texture
MaxAnisotropy 16
Quality 0
}
{SuperSampling
SuperSampling 4
}
{Terrain
LoDFactor 2.000000
}
{OffscreenTerrainPreCaching
Enabled 1
Quality 3
}
{ObjectsLoD
LoDFactor 2.000000
}
{Shadows
MaxSliceCount 4
Size 2048
DLightContributionCullingThresholdS0 0.100000
DLightContributionCullingThresholdS1 0.100000
DLightContributionCullingThresholdS2 0.100000
DLightContributionCullingThresholdS3 0.100000
OmniContributionCullingThreshold 0.050000
}
{HeightFieldShadows
Enabled 1
Size 2048
}
{SSRaytracedShadows
Enabled 1
Quality 3
}
{Water
FFTSize 512
}
{VolumetricClouds
Enabled 1
Quality 2
}
{VolumetricLights
Enabled 1
Quality 2
}
{ReflectionProbe
Size 256
}
{SSR
Enabled 1
HalfRes 0
Quality 3
}
{WindShield
Quality 3
}
{SSAO
Enabled 1
Quality 3
}
{Bloom
Enabled 1
}
{DOF
Enabled 1
Quality 3
}
{MotionBlur
Enabled 0
Quality 0
}
{Buildings
Enabled 1
Quality 3
}
{VegetationLarge
Enabled 1
Quality 3
}
{VegetationSmall
Enabled 1
Quality 2
}
{TextureSynthesis
Quality 3
}
{PostProcess
Enabled 1
EyeAdaptation 0
ColorGrading 1
Sharpen 1
Fringe 0
LensDistortion 0
Dirt 1
LensFlare 0
FilmGrain 0
Vignette 0
LensBlurMultiplier 1.000000
FringeMultiplier 1.000000
}
{VectorDataTessellation
Enabled 1
Quality 3
}
}
{GraphicsVR
Version 1.1.0
Preset VRDefault
{Texture
MaxAnisotropy 4
Quality 1
}
{SuperSampling
SuperSampling 0
}
{Terrain
LoDFactor 1.000000
}
{OffscreenTerrainPreCaching
Enabled 1
Quality 0
}
{ObjectsLoD
LoDFactor 1.000000
}
{Shadows
MaxSliceCount 4
Size 768
DLightContributionCullingThresholdS0 0.100000
DLightContributionCullingThresholdS1 0.100000
DLightContributionCullingThresholdS2 0.100000
DLightContributionCullingThresholdS3 0.100000
OmniContributionCullingThreshold 0.050000
}
{HeightFieldShadows
Enabled 1
Size 256
}
{SSRaytracedShadows
Enabled 0
Quality 0
}
{Water
FFTSize 128
}
{VolumetricClouds
Enabled 1
Quality 1
}
{VolumetricLights
Enabled 1
Quality 1
}
{ReflectionProbe
Size 128
}
{SSR
Enabled 0
HalfRes 0
Quality 0
}
{WindShield
Quality 1
}
{SSAO
Enabled 0
Quality 0
}
{Bloom
Enabled 1
}
{DOF
Enabled 0
Quality 0
}
{MotionBlur
Enabled 0
Quality 0
}
{Buildings
Enabled 1
Quality 1
}
{VegetationLarge
Enabled 1
Quality 1
}
{VegetationSmall
Enabled 0
Quality 0
}
{TextureSynthesis
Quality 0
}
{PostProcess
Enabled 1
EyeAdaptation 1
ColorGrading 1
Sharpen 1
Fringe 0
LensDistortion 0
Dirt 0
LensFlare 0
FilmGrain 0
Vignette 0
LensBlurMultiplier 1.000000
FringeMultiplier 1.000000
}
{VectorDataTessellation
Enabled 1
Quality 1
}
}
InstalledPackagesPath “C:\Games\MSFSPackages”