Graphics problems have continued on and have not been remedied with SU15


There are two things in this one screenshot that are concerning. The most obvious is the line across a wide expanse of terrain that has been at this place (and others) for a long time - maybe since the first release. This area of found on a low level flight from KROA (departing on SCUTA6) and arriving at KHSP RW7. It is about half way through this short flight.

The next thing noticed since SU15 (beta) is the overdone application of haze. Today the weather is clear (METAR reports 10 miles visibility). Haze is a way to increase frame rates, but takes away from the great scenery found in MSFS 2020.

I know that 2024 will be forthcoming, but believe that these can be sorted out in 2020.

Thanks to all who have produced a marvelous piece of software, but there is more to be done before it’s complete.

Looks like Bing satellite images taken at different light conditions. It’s nothing to do with MSFS. You can even see it on Bing maps