So with SU15 it will be told that the contact of the planes will be more realistic than before, if I understand it in the right way. So I tried it with a nx cub and it seems there is a change. Because I mostly fly small planes and gliders there is a difference how big is the weight of the plane.
I don’t feel a difference in this.
The second thing is I landed the Discus glider on a grass strip and it felt like before the update.
So my question here is, must the planes from third party have an update too to support this new feature.
I would like to have this on very small plane like gliders. There is a great immersion while landing on a grass surface and in real it can be a rough feeling and also the sound is different to a hard surface of a runway.
Happy Flying.
Ralf
My understanding is that only a few planes have updated flight models that incorporate the new wheel parameters. The rest will have to be updated over time.
The G58 is still bad and maybe worse. Is it supposed to be better?
There’s another thread on these forums where this is being discussed. The new model is only incorporated into a couple aircraft so far (e.g. the C172 G1000) and it certainly has some quirks. I tried it out for a few flights, but I was disappointed by how bad it is. I’m really surprised that that’s the best they could come up with. It feels like very little thought or testing went into it. Like some co-op student or intern was given the task to spend a day experimenting with some ideas, nobody tested the result, but they shipped it anyway. The flaws are so glaring that it really feels like only minimal effort was made on it.
Thanks a lot. Than it is like with ‘to open doors’ never ending Projekt. Very sad.
Perhaps Got Friends is trying something in this direction to improve there Glider in this.
Regards
Now you can read on Got Friends web page that this feature will be added in the next update Version 2.1.
So, thanks a lot for this.
Just have to wait for the next update on MS-store.
Regards.
I understand SU15 introduced two adjustments to ground handling. The first was to “soften” the suspension and currently only applies to 2 aircraft, one of which is the C172. The other was to the ground friction coefficients to make for more realistic taxiing behaviour which applied to all aircraft.
Not tried the former but the latter has shown some improvement on the BE36 I usually fly, which was particularly skittish, although it hasn’t by any means resolved it fully.
Things like these generate a lot confusion. It is not clear what was changed, in what way it was changed, and the extent of the change.
Asobo would be doing themselves a favor by being a bit more clear in the way they communicate. they say something like “ground contact improvements” and thats it…
an abstract statement like that does more harm than good, it can mean a lot of things, and because people dont know what to expect they will expect whatever they want and then be dissapointed
take 5 minutes to write a short paragraph explaining the thing… and then you dont have to deal with angry users ranting later,
its a no brainer to me..
Yes, you’re right.
I’ll see what changes there are with the Discus. I think the guys from GotFriends will get the maximum out of it.
I have no desire to get an add-on like FS-Realistic, because I think it’s Asobo’s job to make FS realistic. Little things like that shouldn’t be put on the back burner.
Regards
Ralf
As pretty much with all changes to the underlying physics of the game, Asobo will only typically implement (and presumably test) the changes on the Asobo C172 G1000.
This is true for the new ground handling physics, although where a stock Asobo aircraft has been improved by Working Title (eg DA62, CJ4), Working Title will also have implemented the new variables.
For all other aircraft types, be they from Microsoft in-house developers or 3rd party vendors will need to have the values implemented - so you need to check their product pages to see what they are planning. Some have already implemented.
The final thing to realise that there parameters are not simple ‘on/off’ values. They will need to be set or tuned to the right value to give the right behaviour for each aircraft individually as how they behave depends on lots of other factors specific to that aircraft type (weight, number of contact points, geometry of the contact points, airframe geometry etc). Which can be a bit of work.
Don’t write the modelling of the physics in these new parameters off (yet) simply because they don’t give desired behaviour in the Asobo C172 G1000. Other developers may do better at getting them to give desired behaviour.
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