Ground Level (alt) differs in SDK and MSFS online

When I finish a location in SDK DEV mode, everything is ok. When I come back to look at it in MSFS, the polygon seems to have changed and “lowered” by about 4 feet. I go back in to fix it, and all is ok in the DEV mode. Does anybody have an idea?

Doug

Update: The only way I can see to fix this is I “eyeball” how much the object sinks, then “guess” at raising it that much in SDK. After a couple of tries it looks fine in Fs2020 … of course it looks “high” when you are editing in SDK. Something screwy in the SDK I think.

A terraformin rectangle in the area you want to place stuff may help :wink: