Ground texture issue since SU10 is still present some months later usig DX12

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Are you using Developer Mode or made changes in it?

No
Have you disabled/removed all your mods and addons?
Yes, no affect, only returning to DX11 solves the issue

Brief description of the issue:

Using DX12 causes texture issues on aprons runways. solved by switching back to DX11

Provide Screenshot(s)/video(s) of the issue encountered:

Included

Detailed steps to reproduce the issue encountered:

Use DX12

PC specs and/or peripheral set up if relevant:

AMD Ryzon 7 5800x 3D , 32mg DDR4 Ram, MSI 570 Pro M/B, Radeon 6800 GPU 16gb, 4 x NvMe 1 TB Drives, Win 11

Build Version # when you first started experiencing this issue:

SU10


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Do you have the same issue if you follow the OP’s steps to reproduce it?

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If relevant, provide additional screenshots/video:

Just annoying that we still can’t use fully the dx12 and Asobo don’t even comment no answers or response to us community people that investing helping and are here waiting for some answers from part of dev team, regarding CPU/GPU performance optimisations to give CPU’s and GPU’s ability to deliver great performance and upsetting is that we know most people have GPU’s and CPU’s capable of deliver 50-60fps! Yet with system such as mine worth near 4.5k I see 25-45fps, and then this issue with dx12 not able to use it ! They need to comment on this and give us news or at least say they working on those fixes

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