Ground textures are blurry, LOD System is too aggressive, and Loss of Detail in 2024 - streamed scenery AND CLOUDS looks worse than 2020

Dear Team,

It is to inform you that the ground textures ( sattilite images) are blurry .

This is despite TAA, LOD of 400,

The sim renders the texture near ground but starts to become blurry even at 3000 feet or lower

In MSFS 2020, It’s still sharp uptil 8000 feet atleast but here the moment you start climing the ground textures noticebly reduces clarity.

Please tell , if this is done to optimise the sim? But at the cost of visuals?

If it’s done to optimise performance than one must admit so that we don’t keep on doubting our settings or high end systems or internet.

Or does the team have plan to fix the issue?

This issue takes me back in msfs2020 when the ground textures LOD clarity suddenly reduced after SU5 and Xbox.

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