Ground textures won't load in material editor

Hi guys,

When I want to load a ground texture on my polygon area, nothing happens. I just have a * instead of ( texture ) *.

Does anybody has the same issue or a solution?

Work steps:

It worked before the latest MSFS update.


It’s drag and drop now.

Drag your material and drop it in the surface box of the polygon’s properties


Thank you very much for your help.

Thank you! :heart_eyes:

I have an issue, I’m working on PAVD alaska and it seems that all my ground texture, which are stock SDK materilas are appearing purple for other while they are displaying fine for me. I just don’t get it. If someone has a clue, I’ll be interested to know what I am doing wrong.

Can’t I use default texture in my custom scenes?